New ZX81 Games
New ZX81 Games : DIGG-IT (40th anniversasy)
Name of Software: DIGG-IT
Author: Johan "Dr Beep" Koelman
Release Date: 27/02/2021
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres
Description:
A 1K version of PICK AXE PETE from the Videopac gameconsole
DIGG-IT
DIGG-IT is the 1K implementation of the classic Videopacgame PICK AXE PETE.
The second G is displayed not inverted to form the word DIGIT to emphasize that the
game is coded in just a few digits (8x1024).
DIGG-IT is coded for the 40th anniversary of the ZX81.
After loading the screen will show a tribute to this anniversary.
You start a new game with NEWLINE.
MINER M1KE is breaking boulders. For each boulder you get a point.
Breaking boulders damages the axe MINER M1KE is using. After a while the
axe is less good and finally broken. You can see the status of an axe directly
after the score. An inverted T is a full working axe, a normal T is almost broken and
you might end without an axe. When your axe breaks you are killed when hit by a boulder.
Get a new axe somewhere in the mine to smash new boulders.
Axes move through the mine when not taken in time.
Boulders come from the boxes and disappear back into them.
You can't walk through the boxes. You need to jump over them.
Download link (if available for download): NEW VERSION: Axe-bug solved and room to clear boulders in new game
Commercial / Public Domain / Free ware / Other - please specify? Freeware
Controls:
Controls:
Q = up
A = down
O = left
P = right
Z = jump
Newline = new game
Source:
Author: Johan "Dr Beep" Koelman
Release Date: 27/02/2021
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres
Description:
A 1K version of PICK AXE PETE from the Videopac gameconsole
DIGG-IT
DIGG-IT is the 1K implementation of the classic Videopacgame PICK AXE PETE.
The second G is displayed not inverted to form the word DIGIT to emphasize that the
game is coded in just a few digits (8x1024).
DIGG-IT is coded for the 40th anniversary of the ZX81.
After loading the screen will show a tribute to this anniversary.
You start a new game with NEWLINE.
MINER M1KE is breaking boulders. For each boulder you get a point.
Breaking boulders damages the axe MINER M1KE is using. After a while the
axe is less good and finally broken. You can see the status of an axe directly
after the score. An inverted T is a full working axe, a normal T is almost broken and
you might end without an axe. When your axe breaks you are killed when hit by a boulder.
Get a new axe somewhere in the mine to smash new boulders.
Axes move through the mine when not taken in time.
Boulders come from the boxes and disappear back into them.
You can't walk through the boxes. You need to jump over them.
Download link (if available for download): NEW VERSION: Axe-bug solved and room to clear boulders in new game
Commercial / Public Domain / Free ware / Other - please specify? Freeware
Controls:
Controls:
Q = up
A = down
O = left
P = right
Z = jump
Newline = new game
Source:
Re: New ZX81 Games
This is indeed a quite good game, i used to love Anteatersirmorris wrote: ↑Fri Apr 13, 2018 6:04 pm Name of Software: BiggOil
Author: Sir Morris Bigg
Release Date: 13/04/2018
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 16K
Optional: Sound from Zon-X compatible board (ZXpand+/AY, Mr.X, Zon-x), ZXpand joystick
title.png
game.png
Commercial / Public Domain / Freeware / Other - please specify? Freeware
Controls: QAOP for up down left and right, space to retract.
Controls may be redefined from title screen.
Link to forum post / download

By the way, @sirmorris could you please contact me or PM me?
Thanks!
Re: New ZX81 Games
There is also a UDG version of Bigg oil which can be found here..
viewtopic.php?f=4&t=2859
Also Sir Morris no longer participates here and is very unlikely to see your PM request so I will email him and let him know you desire contact.
Moggy.
viewtopic.php?f=4&t=2859
Also Sir Morris no longer participates here and is very unlikely to see your PM request so I will email him and let him know you desire contact.
Moggy.
???????????????????????????PIINKEY$?????RND????????????????????????????????????????????????????????PI????????
-
- Posts: 189
- Joined: Fri Oct 19, 2018 2:22 am
Re: New ZX81 Games
Digg-It is maybe the most impressive 1K game I've ever seen - fast, smooth, really nice to play and very addictive (top score so far 51). Top work.
Re: New ZX81 Games
Thanks for the compliment.JohnsBargs wrote: ↑Wed Mar 03, 2021 7:43 pm Digg-It is maybe the most impressive 1K game I've ever seen - fast, smooth, really nice to play and very addictive (top score so far 51). Top work.
Have you played my 1K hires games?
Personally I think they are more impressive.
-
- Posts: 189
- Joined: Fri Oct 19, 2018 2:22 am
Re: New ZX81 Games
I think we had this conversation recently - none of them work for me (lr-81 on Retropie) 
Re: New ZX81 Games
???????????????????????????PIINKEY$?????RND????????????????????????????????????????????????????????PI????????
-
- Posts: 189
- Joined: Fri Oct 19, 2018 2:22 am
Re: New ZX81 Games
If it's not in Retropie it's no good to me...
New ZX81 Games : Johnnie Walker
Name of Software: Johnniew Walker
Author: Johan "Dr Beep" Koelman
Release Date: 05/03/2021
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K hires WRX
Description:
Johnnie Walker lives on the label of the bottle. Gameidea : M. Swatosch
Johnnie Walker
JOHNNIE WALKER
Johnnie Walker lives on his small bottle label.
Beside him is an invisible demon that paints
free spaces near Johnnie after every step that he makes.
After 20 steps a random step is cleared.
How far can you keep Johnnie walking?
The original idea is from Matthias Swatosch and coded
in BASIC. I made a 1K hires version of it after consent of Matthias.
Download link (if available for download): NEW VERSION: EIGHTYONE v1.21 has an intrupt before screen is fully built.
Commercial / Public Domain / Free ware / Other - please specify? Freeware
Controls:
Controls:
Q = up
A = down
O = left
P = right
Newline = new game
Source:
Author: Johan "Dr Beep" Koelman
Release Date: 05/03/2021
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K hires WRX
Description:
Johnnie Walker lives on the label of the bottle. Gameidea : M. Swatosch
Johnnie Walker
JOHNNIE WALKER
Johnnie Walker lives on his small bottle label.
Beside him is an invisible demon that paints
free spaces near Johnnie after every step that he makes.
After 20 steps a random step is cleared.
How far can you keep Johnnie walking?
The original idea is from Matthias Swatosch and coded
in BASIC. I made a 1K hires version of it after consent of Matthias.
Download link (if available for download): NEW VERSION: EIGHTYONE v1.21 has an intrupt before screen is fully built.
Commercial / Public Domain / Free ware / Other - please specify? Freeware
Controls:
Controls:
Q = up
A = down
O = left
P = right
Newline = new game
Source:
Last edited by dr beep on Sun Mar 07, 2021 10:26 am, edited 2 times in total.