EDIT: I will try another way, lowres screen has no room left for extra NL
BTW, the display is used from last 3 games of which I don't have a real machine image.
So a quick check on those will make future games better since I use this displaymethode from now on.
Moggy wrote: ↑Sat Sep 30, 2017 8:41 pm
I love this!!!
Another 1k wonder from de magische Hollander.
I didn't think you could top the 1k fruit machine but this is the best one yet IMHO.
Great work Dr Beep.
EDIT.
Just tried it on real zeddy and have to report that the top display line (score line ) bends to the left but the game itself is ok.
Fun part is that the flash screen doesn't cost a byte.
It is a smaller part of the whole screen and the rest is the actual code that is running.
Only after start of the game it is cleared and fully used as screen.
It are only bytes that are loaded that could be skipped. but I like the effect.
Name of Software: 2D Cube
Author: Johan "Dr Beep" Koelman
Release Date: 06/10/2017
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K, WRX hires
Description: A 16-puzzle. No free field like a 15-puzzle. A Rubic cube without 3D.
Name of Software: Minitaurus
Author: Johan "Dr Beep" Koelman
Release Date: 28/11/2017
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K, WRX hires
Description: A maze chase game with changing maze, based on a game from PE in elementary school.
Name of Software: Humpty Dumpty's egg drop
Author: Johan "Dr Beep" Koelman
Release Date: 15/12/2017
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K, WRX hires
Description: Drop Humpty Dumpty safely on the platform below or else.....