Jim Bagley's ZX81 Racing
Jim Bagley's ZX81 Racing
Game title : Jim Bagley's ZX81 Racing
Game Author : Jim Bagley
Machine Specs : ZX81 with 16KB ram + WRX Hires enabled
Controls for Main Menu:
1 = Change current track ( 1-8 )
2 = Play a survival game ( car starts driving at 160mph, and you have to get around the track without crashing, each lap you do, increases the speed by 4mph )
3 = Play a speed game, see how fast you can complete 10 laps, if you crash, your speed drops to 0, and you have to accelerate again to get back up to speed, until you finish all 10 laps.
4 = Show highscore table for Survival mode
5 = Show highscore table for Speed mode
Controls for ingame:
Q or 7 = Accelerate
A or 6 = Brake
O or 5 = Left
P or 8 = Right
The joypad on ZXpand should work, but I've not been able to check it yet ( not until Thursday ), so any feedback would be appreciated.
Game Author : Jim Bagley
Machine Specs : ZX81 with 16KB ram + WRX Hires enabled
Controls for Main Menu:
1 = Change current track ( 1-8 )
2 = Play a survival game ( car starts driving at 160mph, and you have to get around the track without crashing, each lap you do, increases the speed by 4mph )
3 = Play a speed game, see how fast you can complete 10 laps, if you crash, your speed drops to 0, and you have to accelerate again to get back up to speed, until you finish all 10 laps.
4 = Show highscore table for Survival mode
5 = Show highscore table for Speed mode
Controls for ingame:
Q or 7 = Accelerate
A or 6 = Brake
O or 5 = Left
P or 8 = Right
The joypad on ZXpand should work, but I've not been able to check it yet ( not until Thursday ), so any feedback would be appreciated.
- Attachments
-
- jbracing.p
- (9.27 KiB) Downloaded 566 times
Re: Jim Bagley's ZX81 Racing
Well, this looks great.
So finally there will be no opponents?
So finally there will be no opponents?
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
Re: Jim Bagley's ZX81 Racing
Not in this release, as it was too difficult overtaking them 
I may make it a car that drives at a set pace, but you don't collide with it, but have to beat it.

I may make it a car that drives at a set pace, but you don't collide with it, but have to beat it.
Re: Jim Bagley's ZX81 Racing
My only suggestion is that the steering seems a little sensitive, but this is on the EightyOne emulator and is something that I can learn with practise.
Overall though, good work! I like the title screen.
Regards,
Shaun.
Overall though, good work! I like the title screen.
Regards,
Shaun.
Re: Jim Bagley's ZX81 Racing
Great game,
1 question:
You wrote the standard characterset to a hires screen, isn't it?
1 question:
You wrote the standard characterset to a hires screen, isn't it?
Re: Jim Bagley's ZX81 Racing
Looks and works great on Spud81.


Re: Jim Bagley's ZX81 Racing
Great work (even if I end up often in the tire wall
)
Regards,
Zsolt

Regards,
Zsolt
ZX81 (8K), ENTERPRISE 128, [ZX SPECTRUM (48K,+,+128K,+2,+2A), TS1000, TS1500, TS2068, Cambridge Z88, PRIMO A64 (red)]
Re: Jim Bagley's ZX81 Racing
Thanks all 
The steering is a little sharp, because I didn't want it easy, it's a game after all, it takes a while to master, and feels really good when you're power sliding around the corners, don't forget don't go full speed into some of the tight corners, you just won't make it, it's not all about going flat out, close to flat out but not always flat out.
@Shaun_B, Thanks, and yes, keep practicing, it's great when you get good at it.
@karingal, Thanks for letting me know it works well in Spud81
@Zsolt, keep with it, it will be gratifying when you master it like I have!
@dr beep, Thanks, and yes, it's the standard rom set, which I will need to fix for ZXpand, as I believe I need to page the ZXpand rom back out, so will update at the weekend, when I'll have the real thing to try it on

The steering is a little sharp, because I didn't want it easy, it's a game after all, it takes a while to master, and feels really good when you're power sliding around the corners, don't forget don't go full speed into some of the tight corners, you just won't make it, it's not all about going flat out, close to flat out but not always flat out.
@Shaun_B, Thanks, and yes, keep practicing, it's great when you get good at it.
@karingal, Thanks for letting me know it works well in Spud81

@Zsolt, keep with it, it will be gratifying when you master it like I have!
@dr beep, Thanks, and yes, it's the standard rom set, which I will need to fix for ZXpand, as I believe I need to page the ZXpand rom back out, so will update at the weekend, when I'll have the real thing to try it on

Re: Jim Bagley's ZX81 Racing
Is the bug-fixed version up yet Jim?
Or is that 'bug' actually a feature...?
Regards,
Shaun.

Regards,
Shaun.
Re: Jim Bagley's ZX81 Racing
Not yet Shaun, I didn't get chance to look at it last night, let alone fix it.