Forth variant: TF79 (Requires the HGR extension)
Reference: https://en.wikipedia.org/wiki/Truchet_t ... er-circles
Note how screen 7 was used to load the program, since screens 1 to 6 are occupied by the high-resolution screen.
Forth Hints & Tips: Kaleidoscope
Forth Hints & Tips: Truchet Quarter-circles tiles
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
Re: Forth Hints & Tips: Kaleidoscope
Hmmm this looks very familiar Kelly!
Forth Hints & Tips: C64 one line labyrinth
Forth variant: TF79 (Requires UDG or HGR extension)
You probably know this famous one-line BASIC program from the Commodore 64:
Here my version for the TF79:
As it uses special characters, it must be run with UDG mode activated or in high-resolution graphics mode (HTERM).
You probably know this famous one-line BASIC program from the Commodore 64:
Code: Select all
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Code: Select all
: LAB CR BEGIN 47 45 2 RND * + EMIT AGAIN ;
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
Re: Forth Hints & Tips: Kaleidoscope
Very nice.