I was wondering if it would be possible to port one of my stories to the zx81 in text adventure format. The thing is, i need help making a parser, like in the Hobbit, but one that would fit in 8k or lower (hopefully it can be stored in 1 line of REM) to cut down on programming time. Since the 81 lacks Data statements, i need some other way. Anyway, this is the story i want to do in game form.
thanks in advance. I originally wanted to do a side scroller but that would require knowledge of either C or Java, of which i possess neither. Oh well
https://www.fanfiction.net/s/12495519/1 ... 001-fanfic
Writing a horror game on the zx81
Writing a horror game on the zx81
In Heck, there are two options for perpetual torment:
Eat the Puckerberry and suffer for eternity:
drink nothing but a cocktail of The Last Dab and Mexican Cake blended and served with
habanero slices
Eat the Puckerberry and suffer for eternity:
drink nothing but a cocktail of The Last Dab and Mexican Cake blended and served with
habanero slices
Re: Writing a horror game on the zx81
Xavier ...on the Facebook groupe : "Zx81 France"(fr)
Re: Writing a horror game on the zx81
Making DATA statements is discussed in this thread: https://www.sinclairzxworld.com/viewtop ... f=6&t=2229
Re: Writing a horror game on the zx81
10 PRINT "YOU JUST TYPED IN 12K OF CODE"
20 PRINT "RAM PACK WOBBLES"
20 PRINT "RAM PACK WOBBLES"
Re: Writing a horror game on the zx81
10 PRINT "YOU JUST TYPED IN 12K OF CODE"
20 PRINT "RAM PACK WOBBLES"
30 DIM A$(32000)
20 PRINT "RAM PACK WOBBLES"
30 DIM A$(32000)
Xavier ...on the Facebook groupe : "Zx81 France"(fr)