Do you want another Hires 1K game?????

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81

Do you want another Hires 1K game?????

Yes, the more games the better!
8
62%
Yes, show use the limits of the ZX81!
2
15%
No, we want great games in at least 16K no matter if it is lowres or hires!
0
No votes
No, we only want lowres because that's why the ZX81 is made!
2
15%
Something else.. (leave reason in topic)
1
8%
 
Total votes: 13

dr beep
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Do you want another Hires 1K game?????

Post by dr beep »

I am working on another hires 1K RAM game.
The game uses now (and perhaps later more) a screen that is shown 1,5K Hires (but offcourse smaller in memory).

But do you want such games??
( :mrgreen: :mrgreen: despite your futile attempts to stop me I will finish and publish the game :mrgreen: :mrgreen: )
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BrunoFlorindo
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Re: Do you want another Hires 1K game?????

Post by BrunoFlorindo »

I do want to see more games, but genres that haven't been seen in a long time, or games that were never attempted on the ZX81. Here's some ideas:

-Fred
-Profanation
-Any isometric game
-Bombjack
-Deathchase
-Chuckie Egg

No... more... puzzles...
dr beep
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Re: Do you want another Hires 1K game?????

Post by dr beep »

I am working on a maze 3D view.

This version will have a fixed maze and each time you are dropped somewhere in the maze and you need to find the exit.

While working on it I got an idea to built the 3D view quite differently. This might not only give a better view, but
also more room for coding, making it possible to add a mazegenerator and run each game in different mazes.

So no puzzler (is walking out of a maze a puzzle or arcade?).

[set challenge]
it is an arcade if I let you be chased by a monster!
[/set challenge]
dr beep
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Re: Do you want another Hires 1K game?????

Post by dr beep »

Here is the first (not final version).

The story so far.

After discovering Mazeddy's Castle you are robbed by bandits and they dropped you inside Mazeddy's Castle where they thought you could not escape. So can you find the exit again? 1 advantage, the door is still open so you don't need to search for the 5 keys.

Controls:
O = rotate left
P = rotate right
Q = move forward

In the screen you can see the direction you are heading and the coordinates you are at.
After finding the exit you can start the game again.

Still to do: start at random place in Mazeddy's Castle.
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siggi
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Re: Do you want another Hires 1K game?????

Post by siggi »

Looks nice :)

But IMHO the key-repeat-rate is too fast (at least for me).
And: in a real maze you don't know your coordinates (you normally have neither a map nor a GPS system, when you really need it ;) )
So I would omit them ...

Siggi
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
dr beep
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Re: Do you want another Hires 1K game?????

Post by dr beep »

siggi wrote:Looks nice :)

But IMHO the key-repeat-rate is too fast (at least for me).
Repeat rate can be set without the cost of memory
And: in a real maze you don't know your coordinates (you normally have neither a map nor a GPS system, when you really need it ;) )
So I would omit them ...
Siggi
The game will be much harder then!
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siggi
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Re: Do you want another Hires 1K game?????

Post by siggi »

dr beep wrote:
And: in a real maze you don't know your coordinates (you normally have neither a map nor a GPS system, when you really need it ;) )
So I would omit them ...
Siggi
The game will be much harder then!
Real life IS hard! Why should a game be easier? :o

Siggi

;)
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
dr beep
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Re: Do you want another Hires 1K game?????

Post by dr beep »

siggi wrote:
dr beep wrote:
And: in a real maze you don't know your coordinates (you normally have neither a map nor a GPS system, when you really need it ;) )
So I would omit them ...
Siggi
The game will be much harder then!
Real life IS hard! Why should a game be easier? :o

Siggi

;)
Ok,

so direction only (you managed to keep your compas).
When someone complaints about the difficulty I will direct them to you!

I am working on the other 3D mazegame where the entire hiresscreen is defined in only 5 bytes!
The hiresscreenroutine will be larger than normal. The routine will draw a 88 x 160 pixel hiresscreen.
The delay between each line is just enough to alter the next screenline while drawing the screen, hence the 5 byte hires data.
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siggi
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Re: Do you want another Hires 1K game?????

Post by siggi »

dr beep wrote: Ok,

so direction only (you managed to keep your compas).
But the compas will only help, if the castle is not made of Mu-metal ;)

Siggi
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
sirmorris
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Re: Do you want another Hires 1K game?????

Post by sirmorris »

This is utter genius. Congratulations!
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