While coding a game with an isometric view and therefore also controls I figured out a perfect control.
A = leftup
Z = rightdown
K = rightup
M = leftdown
Movement is natural and I tried it also with ONE LITTLE GHOST.
Wonder how it would work on my QBERT.
Often isometric games has control like
1 = leftup
Z = leftdown
0 = rightup
M = rightdown
Isometric controls
Re: Isometric controls
I always hated isometric controls lol
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Speccy: 48k, +, +2, +3, TS2068, "Bare Metal" Pi, Next KS2, IF1/Microdrives/Vdrive/Light Gun/VGA-Joy
QL: Minerva/QL-VGA/Custom PSU
C5: 24v, LiFE battery, Disc brakes