New 1K hires game in progress : City Escape

Any discussions related to the creation of new hardware or software for the ZX80 or ZX81
dr beep
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Re: New 1K hires game in progress : City Escape

Post by dr beep »

Car movement ready.
Only pigeon movement, score and end of game (pigeon or car first at end).

Still 253 bytes left.
dr beep
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Re: New 1K hires game in progress : City Escape

Post by dr beep »

Small bug in the display of the pigeon solved without any memory loss.
dr beep
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Re: New 1K hires game in progress : City Escape

Post by dr beep »

Full gameplay.
10 levels speeding up.
Display of the pigeon improved by inverting the pigeon flying over pathways. In this way you can see that there is a way you can drive.
Score, hiscore and levelindicator added.
You win when completing 10 levels, giving max score of 1000.
Each level 100 point on finishing.
Score is increased when a field closer to end is reached, even when this is in a deadlane.

Still 91 bytes left for i.e ZXPAND-cursor support.
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robheaton
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Re: New 1K hires game in progress : City Escape

Post by robheaton »

:mrgreen:
Any screenshots?
dr beep
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Re: New 1K hires game in progress : City Escape

Post by dr beep »

robheaton wrote::mrgreen:
Any screenshots?
Not from the final game, but on previous page you see start of game.
Only missing real score, level and hiscore on top.

viewtopic.php?f=6&t=2045&sid=5e749505d2 ... a46#p20934
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robheaton
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Re: New 1K hires game in progress : City Escape

Post by robheaton »

Not sure how I missed them on page 1.

I'm clearly not paying attention!!
dr beep
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Re: New 1K hires game in progress : City Escape

Post by dr beep »

I added ZXPAND support and the remaining bytes are used to make userdefinable keys.
Game is available here http://sinclairzxworld.com/viewtopic.ph ... 988#p20988

No bytes left. Exactly 0 free memory left.
RWAP
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Re: New 1K hires game in progress : City Escape

Post by RWAP »

I have downloaded and enjoyed this game very much - it took me a while to realise that the delay at the start is so that you can define the direction keys - does the pigeon get any quicker as you progress ?
dr beep
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Re: New 1K hires game in progress : City Escape

Post by dr beep »

RWAP wrote:I have downloaded and enjoyed this game very much - it took me a while to realise that the delay at the start is so that you can define the direction keys - does the pigeon get any quicker as you progress ?
Yes,
U = Up
D = Down
L = Left
R = Right.

I liked the idea to add userkeys.
Also ZXPAND-joystick is supported.


Yes, it does fly faster.
Max score to reach is 1000 (10 levels fully played). I got to 988.

I have made some room in the game and altered the display of the pigeon.
It is now more flashing and it shows a better background.

I also moved the define keys to memory used by the screen.
This and other optimization saves over 50 bytes, although on defining keys you will see some garbage on the screen.
sirmorris
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Re: New 1K hires game in progress : City Escape

Post by sirmorris »

Brilliant Dr. Beep! Simply brilliant :D
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