PokeMon wrote:This works with nearly all programs but I think you internal movement of data into system variables section is the problem here.


My "low class Zeddy" does not do that.

If you are thinking a little bit (maybe) it turns out, that if we use less system resources (ie. memory) for displaying, then we have more places for programming (for example a game program with lots of sprites and music samples).PokeMon wrote:So where is the goal of this programming or is it just an academic approach ?
The "FullHD81demo.p" is not more than a demoprogram...
I was hoping that the loading time values - on the picture above - speak for themselves.zsolt wrote: ...which is optimised for tape loading...
What is the goal of this and the other forums? To share the ideas, solutions, experiences and the opinions (with less arrogance).
HTH,
Zsolt