Noir Shapes - New 16K ZX81 Game

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bobs
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Noir Shapes - New 16K ZX81 Game

Post by bobs »

The full version of Noir Shapes is now available for download!

http://www.bobs-stuff.co.uk/noirshapes.html

Image

An arrange-the-shapes puzzle game converted from the forthcoming Xbox 360 game "Cool Shapes". Not only do we have the 48 levels of the original, but also an additional 12 levels unique to the ZX81 version.

(There is meant to be support for the ZXPand joystick, but this never seems to go well for me(!), so expect on-going releases to support that)
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iturbez
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Re: Noir Shapes - New 16K ZX81 Game

Post by iturbez »

Downloading game now!

Thank you very much!
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PokeMon
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Re: Noir Shapes - New 16K ZX81 Game

Post by PokeMon »

The intro page looks really cool. 8-)
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yerzmyey
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Re: Noir Shapes - New 16K ZX81 Game

Post by yerzmyey »

Duuuuuude, I even managed to pass several levels!! :)
That means the game goes to the disk and will be played on real ZX81! :)

PS: Even though you didn't want my music for it - which is _scandalous_. Hahaha.
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
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Andy Rea
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Re: Noir Shapes - New 16K ZX81 Game

Post by Andy Rea »

yerzmyey wrote:Duuuuuude, I even managed to pass several levels!! :)
That means the game goes to the disk and will be played on real ZX81! :)

PS: Even though you didn't want my music for it - which is _scandalous_. Hahaha.
Maybe we could hack some.... :D
what's that Smell.... smells like fresh flux and solder fumes...
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bobs
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Re: Noir Shapes - New 16K ZX81 Game

Post by bobs »

yerzmyey wrote:Duuuuuude, I even managed to pass several levels!! :)
That means the game goes to the disk and will be played on real ZX81! :)
I trust you'll be making a donation via my website as you are enjoying the game? (And that will be an acceptable bribe for the infinite-time cheat. ;) )
yerzmyey wrote:PS: Even though you didn't want my music for it - which is _scandalous_. Hahaha.
Andy Rea wrote:Maybe we could hack some.... :D
I didn't really turn down the offer of music - I just don't think of the ZX81 as having music, I'd rather code for the machine as it was originally intended (my only concession being the joystick support since you hassled so much! :lol: ). If I did add music I'd want to have a background tune playing throughout the game, along with spot effects for actions, but I don't believe that is possible(?). But I'd rather we worked together on including music than it being hacked-in as an afterthought.
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Andy Rea
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Re: Noir Shapes - New 16K ZX81 Game

Post by Andy Rea »

He He... I've thought about the music / spot effects quite often, i believe it could be possible to modify the STC player (since as that's the player I'm most familiar with) so that you could use 1 of the 3 channels for spot effects over-riding anything that was playing on that channel (so the music should be written with minimal usage of that channel).

Anyway i think that perhaps you should have 2 versions one for standard 16K machine no sound, the other for ZXpand (can be sure of having 32K available)...

Just tossing some idea's around

Andy
what's that Smell.... smells like fresh flux and solder fumes...
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yerzmyey
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Re: Noir Shapes - New 16K ZX81 Game

Post by yerzmyey »

Andy Rea wrote: Anyway i think that perhaps you should have 2 versions one for standard 16K machine no sound, the other for ZXpand (can be sure of having 32K available)...
Andy
That's what I originally meant. I also support making stuff for original hardware.
The sound version was thought only as a version for ZXpand users (which is easy because the music is being loaded into the second - higher - 16K).
Anyway, not everybody likes it, and I was only joking after all. :)

As for the joystick, we prefer it because using keyboard can often make a program crash, You know.

Greetz,
Y
IN NIHILUM REVERTERIS - a big text-adventure game for ZX81: http://tiny.pl/g2m6m
"MONOCHROME" issue 5 - (Spring 2014) free paper/PDF magazine about ZX81: http://tiny.pl/q2m44
ZX81 COMPETITIONS 2007/2009: http://zx81.republika.pl/
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bobs
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Re: Noir Shapes - New 16K ZX81 Game

Post by bobs »

yerzmyey wrote:That's what I originally meant. I also support making stuff for original hardware.
The sound version was thought only as a version for ZXpand users (which is easy because the music is being loaded into the second - higher - 16K).
Anyway, not everybody likes it, and I was only joking after all. :)
If you can sort out the required player code & music then I'll include it - how's that for an offer? It'll have to be audio which I think matches the mood of the game though, none of your thumping house music! :lol:
yerzmyey wrote:As for the joystick, we prefer it because using keyboard can often make a program crash, You know.
We're trying to get the joystick working, but I seems to be somewhat of an inexact science - it works fine in EO. Sir Morris has details of the points at which the game polls the interface, and we'll see what comes of it. (Unfortunately I really don't have the money free to buy the interface + joystick).
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bobs
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Re: Noir Shapes - New 16K ZX81 Game

Post by bobs »

With some help from Sir Morris the ZXpand joystick should now be supported, just download the updated build from my site.
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