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Shooting Range

Posted: Thu Dec 09, 2021 1:09 am
by Crayon21
Just something i cooked up in my spare time. By no means is it complete. Anyway, this is the test version, the actual version will be sent to the CGC in a few days.

Any help would be appreciated. Just help, don't reprogram the game

Re: Shooting Range

Posted: Thu Dec 09, 2021 2:49 am
by XavSnap
Just help, don't reprogram the game
:mrgreen:

Re: Shooting Range

Posted: Thu Dec 09, 2021 2:51 am
by Crayon21
XavSnap wrote: Thu Dec 09, 2021 2:49 am
Just help, don't reprogram the game
:mrgreen:
You just had to say it

Re: Shooting Range

Posted: Thu Dec 09, 2021 3:01 am
by XavSnap
PRN0009.jpg
PRN0009.jpg (27.83 KiB) Viewed 4259 times
Line #34... WHY ?!?! The line #33 wait a key !
Line #36 : FOR without NEXT...
INPUT A$... again...
:roll:

:mrgreen:
Better use Vb81...

Re: Shooting Range

Posted: Thu Dec 09, 2021 3:10 am
by Crayon21
tried it, got error 339. Microsoft needs to get their @#$ together. Windows 10 sucks

Re: Shooting Range

Posted: Thu Dec 09, 2021 3:28 am
by XavSnap
Hi,
You had to install Visual Basic DLLs runtime files.(include in the zipped file in the "Vb81_Setup" directory)

Re: Shooting Range

Posted: Thu Dec 09, 2021 10:12 pm
by Crayon21
It's kinda slow. is there a way to speed it up? the options won't let me :?:

Re: Shooting Range

Posted: Fri Dec 10, 2021 8:54 am
by XavSnap
Yep, it's slow... you had to learn the Zx81 machine code now...
The basic is a bit slow on the INPUT A$ command...

If you had to change the emulator speed, the keyboard will be faulty as the true Zx81...
Just use it in case of a printing process or a long numeric loop...
vbkey.JPG