Eller's Megamaze

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GCHarder
Posts: 427
Joined: Sat Dec 14, 2013 7:46 pm

Eller's Megamaze

Post by GCHarder »

A Christmas Present for the group.

Based on the program...

viewtopic.php?p=19688#p19688

This version uses 128x96 resolution so it requires 32K Hires capable RAM, WRX mode.

A hardware demo video is here...

https://www.youtube.com/watch?v=ClaukTrGpGI

A 256x192 version would also be possible but I think it would be too hard on the eyes!

Merry Christmas;

Greg

Edit: Replaced corrupt zip file
Attachments
Eller's MegaMaze.zip
Programs and source files
(36.18 KiB) Downloaded 150 times
Screenies
Screenies
Last edited by GCHarder on Mon Dec 28, 2020 9:53 pm, edited 1 time in total.
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zsolt
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Location: Fót, Hungary

Re: Eller's Megamaze

Post by zsolt »

Hi Greg,

8-) I like it :D

Merry Christmas,
Zsolt
ZX81 (8K), ENTERPRISE 128, [ZX SPECTRUM (48K,+,+128K,+2,+2A), TS1000, TS1500, TS2068, Cambridge Z88, PRIMO A64 (red)]
Moggy
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Joined: Wed Jun 18, 2008 2:00 pm

Re: Eller's Megamaze

Post by Moggy »

Excellent as always Greg many thanks for this. :D
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GCHarder
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Re: Eller's Endless Maze

Post by GCHarder »

Hi All;

Because Eller's Maze is created one line at a time and that line is not dependent on the previous line or the next it means that an endless maze can be created, see the enclosed txt file for more info. This program does that, it asks you to enter the number of lines for the maze. It will print a hard copy of the maze for you if you want to solve it, this is probably best done in an emulator which supports printer output.

Enjoy;

Greg
Attachments
Printer output
Printer output
Printer output, the flood fill proves that there's a solution
Printer output, the flood fill proves that there's a solution
Endless Maze.zip
Program and source files
(12.11 KiB) Downloaded 144 times
Bukster
Posts: 93
Joined: Wed Sep 12, 2018 9:44 am

Re: Eller's Megamaze

Post by Bukster »

Looks like a similar algorithm to the one I used for my 3D Skeleton Maze game.

https://sinclairzxworld.com/viewtopic.php?f=4&t=3909

Looks very good. Nice work.
Bukster
Posts: 93
Joined: Wed Sep 12, 2018 9:44 am

Re: Eller's Megamaze

Post by Bukster »

This could be used to recreate the Atari 8 bit game Diggerbonk. It was a fun little game that could be worth doing a ZX81 version of.

https://www.youtube.com/watch?v=QPsmfxdQqSY
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