Masada Class reissued with 100% machine code

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Bukster
Posts: 93
Joined: Wed Sep 12, 2018 9:44 am

Masada Class reissued with 100% machine code

Post by Bukster »

I decompiled my old 1994 game Masada Class and have replaced all the basic routines with machine code. So things like the "one letter appears at a time" style of message writing that I may have thought looked cool back then is now running a lot faster in machine code. I've also updated the special effects, added a twenty lives trainer option and a few other changes.

Overall, it's the same game featuring six stages of action and a story line that continues in the sequel Calvary Class. I've made and MP3 which worked on my real ZX81. There is a few seconds delay after the game loads as it sets up the screen. I made it with a collapsed screen to save load time.
The MP3 is at:

http://www.mediafire.com/file/a26hpwbuw ... C.mp3/file

Here's the emulator file
Masada Class MC.p
(13.13 KiB) Downloaded 229 times
And some screenshots
Masada 1.jpg
Masada 1.jpg (8.36 KiB) Viewed 3382 times
Masada 2.jpg
Masada 2.jpg (5.5 KiB) Viewed 3382 times
Masada 3.jpg
Masada 3.jpg (6.2 KiB) Viewed 3382 times
Masada 4.jpg
Masada 4.jpg (5.06 KiB) Viewed 3382 times
It was interesting revisiting something I programmed in my twenties. I may have learned a lot since then, but it's still a pretty good game. I was a decent programmer even then.
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Dim_75
Posts: 80
Joined: Fri Sep 01, 2017 11:04 pm
Location: Paris, FR

Re: Masada Class reissued with 100% machine code

Post by Dim_75 »

Great ! (but a bit hard to do more than 1000 points, i have to try again ;) )
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XavSnap
Posts: 1940
Joined: Sat May 10, 2008 4:23 pm
Location: 'Zx81 France' Fb group.

Re: Masada Class reissued with 100% machine code

Post by XavSnap »

Good job Bukster !

The "Y" key seem to be easier to get points…

Score: 300
:oops:

I'm a poor gamer, better coder!
Xavier ...on the Facebook groupe : "Zx81 France"(fr)
Moggy
Posts: 3231
Joined: Wed Jun 18, 2008 2:00 pm

Re: Masada Class reissued with 100% machine code

Post by Moggy »

Managed to get to the end screen but needed 20 lives to do it! :lol: :oops:

A great game with excellent use of the zeddies native chr set. :D
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