LODERUNNER on the ZX81

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Andy Rea
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Re: LODERUNNER on the ZX81

Post by Andy Rea »

kmurta wrote: Fri Mar 30, 2018 7:09 pm Thank you, Mr Beep!!!

It´s amazing!

RobertK wrote: Fri Mar 30, 2018 12:50 am BTW, this game would be a good target for Chroma colourisation (and UDG as well), I will see what can be done with it.
Oh, I could not resist:

runner.gif
great work Kmurta, Looks great with a bit of colour... with so many conversions coming i am happy that i have recently purchased a Chroma 81 interface, I've long though colour... on a zx81... no.. that's hy i have a spectrum, but with many titles converted and new titles been adapted quickly how could i not + i'll be able to use at least one of my zeddy's on that LCD tv i have now..
what's that Smell.... smells like fresh flux and solder fumes...
Moggy
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Re: LODERUNNER on the ZX81

Post by Moggy »

Nice work Kelly and nice to see you back again. :D
dr beep
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Re: LODERUNNER on the ZX81

Post by dr beep »

Looks great in colour. Now if I had a character for the enemies that like player could be half cursor....

Btw you could make a man with leggs together and arms waving in half byte an other halfbyte.
See my “wiwo dido and the case of the broken timemachine” on the ZX Spectrum for it.
Other advantage.... player walks in any direction
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RobertK
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Re: LODERUNNER on the ZX81

Post by RobertK »

Kelly, would you like to publish your Chroma .col and .chr file?

If it isn't finished yet, then it would certainly need a few beta testing volunteers (like me for example). :D
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kmurta
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Re: LODERUNNER on the ZX81

Post by kmurta »

Moggy wrote: Fri Mar 30, 2018 10:28 pm Nice work Kelly and nice to see you back again. :D
Thanks, Moggy!

It's really been a long time without coming here.

Real life is not easy, but we keep going ;)
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
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kmurta
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Re: LODERUNNER on the ZX81

Post by kmurta »

dr beep wrote: Sat Mar 31, 2018 10:45 am Btw you could make a man with leggs together and arms waving in half byte an other halfbyte.
See my “wiwo dido and the case of the broken timemachine” on the ZX Spectrum for it.
Other advantage.... player walks in any direction
It´s here:
runner.gif
And the .col and .chr files to be used with the "Chroma Program Enhacement Creator":

LR_Chroma.zip
(3.88 KiB) Downloaded 282 times
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
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kmurta
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Re: LODERUNNER on the ZX81

Post by kmurta »

RobertK wrote: Sun Apr 01, 2018 5:16 pm Kelly, would you like to publish your Chroma .col and .chr file?

If it isn't finished yet, then it would certainly need a few beta testing volunteers (like me for example). :D
See it above.

The great advantage of the "Chroma Program Enhacement Creator" is that each user can customize it according to his own preference without changing the original game. So there is no final version ;)
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
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RobertK
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Re: LODERUNNER on the ZX81

Post by RobertK »

kmurta wrote: Sun Apr 01, 2018 9:59 pmThe great advantage of the "Chroma Program Enhacement Creator" is that each user can customize it according to his own preference without changing the original game. So there is no final version ;)
Believe me, noone can make it better than you...
The hole-closing effect looks so great!
Thank you so much!
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kmurta
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Re: LODERUNNER on the ZX81

Post by kmurta »

I think the contrast between the blue text and the bricks was not cool, so I decided to change the color of the bricks to cyan. So the game is more like the original for Apple II:

lr.gif
lr.gif (3.22 KiB) Viewed 5504 times

LR_Chroma.zip
(3.71 KiB) Downloaded 295 times


The cool thing is that everyone can leave the game according to their own personal preferences. Just edit the configuration files with the Chroma Program Enhancement Creator, which can be downloaded here:

http://www.fruitcake.plus.com/Sinclair/ ... reator.htm
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
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RobertK
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Re: LODERUNNER on the ZX81

Post by RobertK »

Hmm, looking at the Loderunner screenshots at Mobygames I see that the original Apple II version had blue bricks, while the PC CGA Version had cyan bricks...

I prefer your blue brick version, but that's of course personal taste. :)
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