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REBOUND - New 16K ZX81 Game

Posted: Tue Dec 23, 2014 10:44 am
by bobs
Rebound - for the 16K ZX81.

A version of Breakout / Arkanoid - with 32 unique levels, 16 ball directions, and power-ups.

More details at http://www.bobs-stuff.co.uk/rebound.html

The game supports the ZXpand joystick, and Chroma 81 colour.

Image

Re: REBOUND - New 16K ZX81 Game

Posted: Wed Dec 31, 2014 2:46 pm
by Jungsi
Thats great! I've tested it today on my real hardware with Chroma and Joystick!
Hard to believe this is running on a ZX81 - sometimes the game is a little bit too fast for me :-)
When there are three balls the same time - it's hard to see all of them....
Some little sound for the ZXpand-AY would be the last thing to add!

I think we play it a little bit on the party tonight :-)
Wish you a great year 2015!

Re: REBOUND - New 16K ZX81 Game

Posted: Wed Dec 31, 2014 6:00 pm
by bobs
Thanks Jungsi, it's always good to get feedback on the games I write.

Unfortunately I'm pretty awful at doing SFX/music (something which initially attracted me to the Largely silent Zeddy!), but there is room in the game to include some if somebody wants to provide some code snippets?

Re: REBOUND - New 16K ZX81 Game

Posted: Wed Dec 31, 2014 9:22 pm
by palmheads
Also had a go at this yesterday - remarkable stuff! It is very fast!

cheers
Daryn

Re: REBOUND - New 16K ZX81 Game

Posted: Wed Dec 31, 2014 10:12 pm
by bobs
Hi Daryn! Yeah, it's fast, but if it was slow it'd be too easy!

The speed of the game is something I thought about a lot when I was writing it. If it's too fast it's unplayable, but too slow and it simply becoming boring and monotonous - which is obviously something I wanted to avoid. So the speeds are roughly based around those of Arkanoid and Batty on the Spectrum.