ARENA an Old/New game
ARENA an Old/New game
I've also included the scanned pages as well. Check out the great full page ad from Silicon Mountain Computers AKA Fred Nachbaur.
Regards;
Greg
Re: ARENA an Old/New game
Hi Greg
I tried to play the game, but is too fast for me (living in the 50 Hz part of the ZX81 universe ), especially caused by the strange keyboard layout. I then tried to play it using KMURTAs Joy81 card (programmed for the strange keys), but the game does not respond to the "keys" generated by Joy81
But no bugs occured till now
Siggi
I tried to play the game, but is too fast for me (living in the 50 Hz part of the ZX81 universe ), especially caused by the strange keyboard layout. I then tried to play it using KMURTAs Joy81 card (programmed for the strange keys), but the game does not respond to the "keys" generated by Joy81
But no bugs occured till now
Siggi
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
http://zx81.ddns.net/ZxTeaM
Re: ARENA an Old/New game
Change line 860 POKE 16910,B to
860 POKE 16910,B*2 or B*4 or B*6...
I don't think it will break anything else.
Don't know what to say about the keyboard, that's not an easy change as it's based on the keyboard "sections" not on individual keys. I find Z-X-C-H works well, but I'm using a standard keyboard not a real ZX81. I've played it in three emulators with not problem.
Sorry;
Greg
860 POKE 16910,B*2 or B*4 or B*6...
I don't think it will break anything else.
Don't know what to say about the keyboard, that's not an easy change as it's based on the keyboard "sections" not on individual keys. I find Z-X-C-H works well, but I'm using a standard keyboard not a real ZX81. I've played it in three emulators with not problem.
Sorry;
Greg
Re: ARENA an Old/New game
A nice game and I like the graphic effects, very good!
Thanks Greg, for share that with us.
By the way, have you available the SHR Extended BASIC documentation?
The game seems to read all keyboard sectors simultaneosly so there are no differences in type keys ( SHIFT Z X C V ) or ( A S D F G ) or ( Q W E R T ) or ( 1 2 3 4 5 ) or ( 6 7 8 9 0 ) or ( Y U I O P ) or ( H J K L NL ) or ( B N M . SPC ). It is as if we had just 5 keys in the keyboard. But in this case the JOY81 only recognize the sector 0 ( SHIFT Z X C V ).
Thanks Greg, for share that with us.
By the way, have you available the SHR Extended BASIC documentation?
Siggi, use the keys Z,X,C and V to program the JOY81siggi wrote: I then tried to play it using KMURTAs Joy81 card (programmed for the strange keys), but the game does not respond to the "keys" generated by Joy81
The game seems to read all keyboard sectors simultaneosly so there are no differences in type keys ( SHIFT Z X C V ) or ( A S D F G ) or ( Q W E R T ) or ( 1 2 3 4 5 ) or ( 6 7 8 9 0 ) or ( Y U I O P ) or ( H J K L NL ) or ( B N M . SPC ). It is as if we had just 5 keys in the keyboard. But in this case the JOY81 only recognize the sector 0 ( SHIFT Z X C V ).
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
Re: ARENA an Old/New game
Sorry, all my hardware, mags, software etc. was stolen from a storage shed long ago. Luckily, I scanned a few items but not that. As I recall, I don't think I ever had any paper documents for that, maybe Fred put one together.
I've been thinking of dis-assembling the code, a daunting task since its 6K. I do know there's a jump table in there somewhere, once you find that you'd at least know where each individual routine is located.
Your right about the keyboard. Again, I don't recall why I did that, but I think it has to do with reading the keyboard port directly IN A,(FE) I think, and bypassing any ROM routines to decode the key pressed. Very fast, but limited, keyboard read, good if you only need a few keys.
Regards;
Greg
I've been thinking of dis-assembling the code, a daunting task since its 6K. I do know there's a jump table in there somewhere, once you find that you'd at least know where each individual routine is located.
Your right about the keyboard. Again, I don't recall why I did that, but I think it has to do with reading the keyboard port directly IN A,(FE) I think, and bypassing any ROM routines to decode the key pressed. Very fast, but limited, keyboard read, good if you only need a few keys.
Regards;
Greg
Re: ARENA an Old/New game
Thanks Kelly for your hint about the JOY81 keys. Now I can play the game without "applying the handbrake" (POKE ...)
And thanks to Greg for this nice old/new game
BTW: I have got long ago the SHREB documentation (but not of the latest SHREB version). But it is a copy of a matrix printer document and hard to read even on paper....
I could try do dig it out and scan it???
Siggi
And thanks to Greg for this nice old/new game
BTW: I have got long ago the SHREB documentation (but not of the latest SHREB version). But it is a copy of a matrix printer document and hard to read even on paper....
I could try do dig it out and scan it???
Siggi
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
http://zx81.ddns.net/ZxTeaM
Re: ARENA an Old/New game
Here is the SHREB documentation!
Wilf Rigter scanned it in 2005 for me. The files are a graphical format, which can be viewed using this program (Wilf also sent me this link in 2005, and it still works!!!!):
http://support.visioneer.com/utilities/viewer.exe
Have fun
Siggi
Wilf Rigter scanned it in 2005 for me. The files are a graphical format, which can be viewed using this program (Wilf also sent me this link in 2005, and it still works!!!!):
http://support.visioneer.com/utilities/viewer.exe
Have fun
Siggi
My ZX81 web-server: online since 2007, running since dec. 2020 using ZeddyNet hardware
http://zx81.ddns.net/ZxTeaM
http://zx81.ddns.net/ZxTeaM
Re: ARENA an Old/New game
Thank you very much, Siggi!siggi wrote:Here is the SHREB documentation!
I'll take a closer look once I have some free time.
1 x ZX81, 2 x TK85 , 1 TK82C, 1 TK95, 1 x Alphacom 32 printer, 1 x ZXpand
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
ZeXtender board, Joy81 - Programmable Joystick Controller, Turbo Sound 81
http://zx81.eu5.org
https://toddysoftware.itch.io/
Arena, updated version
With redefineable key patch
- Attachments
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- Arena (Key Patch).zip
- Program
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Re: ARENA an Old/New game
I like it, although it's a bit harsh when antimatter debris gets dumped in the square right next to the centre so you can't do anything about a shot from that direction. Also not quite sure what the point of the "moles" is.
It reminds me on a superficial level of Space Zap, which I was always surprised never got a port to either the Zeddy or the Speccy, being a super-simple but fast, intense and addictive game that would have been easy to do on either machine.
Bit of box art:
It reminds me on a superficial level of Space Zap, which I was always surprised never got a port to either the Zeddy or the Speccy, being a super-simple but fast, intense and addictive game that would have been easy to do on either machine.
Bit of box art: