New ZX81 Games

General games-related topics
abacaxi
Posts: 17
Joined: Thu Dec 05, 2024 8:20 pm

Re: New ZX81 Games

Post by abacaxi »

Too cool!
dr beep
Posts: 2428
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

New 1K Game : Numberbouncer

Post by dr beep »

Name of Software: Numberbouncer
Author: Johan "Dr Beep" Koelman
Release Date: 23/03/2025
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres
Commercial / Public Domain / Free ware / Other - please specify? Freeware

Description:
Guide the numbers to its destination by switching bouncers
nr-bouncer.png
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Downloadlink:
nr-bouncer.p
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Source:
nr-bouncer.asm
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Manual:

Numberbouncer
-------------------

From time to time a number emerges from the 2 shooters at the left.
Your objective is to redirect the number to their matching destination.
You can rearrange the bouncers by setting them to active (inverted) or inactive (normal).

When a number moves over a bouncer its state changes.

Controls:
Due to the tight memory the controls are a bit different

QWERT : Up
ASDFG : Down
12345 : Left
67890 : Right
Sh-ZXCV : Fire

For control you can use QA56Z

(re)start a game with HJKL-NL
dr beep
Posts: 2428
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

New 1K Game : Arma-K-don

Post by dr beep »

Name of Software: Arma-K-don
Author: Johan "Dr Beep" Koelman
Release Date: 18/04/2025
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres
Commercial / Public Domain / Free ware / Other - please specify? Freeware

Description:
Shoot the incominbg missiles to protect the bases
Armakdon.png
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Downloadlink:
armaKdon.p
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Source:
armaKdon.asm
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Manual:

Arma-k-don
----------

The classis game of Armaggadon or Missile Attack is now ported to the unexpanded ZX81.

After loading you define your own controls.
H to Newline is a fixed row of keys to (re)start a next game.
The controls also allow diagonal movement.

Each level some time passes before missiles come in.
You need to defend the 6 bases at the bottom.
The level ends when all missile are shot or hit the bottom.
You can therefore still score some points even when all bases are hit.

An explosion of your bomb degrades after a short time.
You score most points when a missile hits a bomb shortly after its release.
Each level you score 10 point for every remaining base.

The missiles speed up each 1000 points.
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