The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

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TMD2003
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

Post by TMD2003 »

We break the cycle of weekly updates for an important announcement!

Salvador Camacho's been busy again with Z88DK and a machine that can't handle sound, colour or UDGs. Unfortunately for my huge push to get ZX80 entries into the competition, it isn't for the ZX80. But fortunately for the equally huge push to get a double-digit number of entries for the ZX81... you know the rest.

Snail Maze is a demake of the game that was built into the Sega Master System until some kid(d) called Alex kicked it out again, and it takes up almost all of the expanded ZX81's memory. Imagine how long that'll take to load on real hardware. Good job we have emulators, isn't it?

Image
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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BarryN
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

Post by BarryN »

TMD2003 wrote: Wed Jul 07, 2021 8:55 pm Imagine how long that'll take to load on real hardware. Good job we have emulators, isn't it?

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It would take seconds on my real Timex Sinclair 1000 with my ZXPand+ SD interface. :)
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TMD2003
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

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All right, then. Imagine how long that'd take to load from tape... and imagine how many attempts it would take!

The gods of the chuntey field will be very greedy in their demands for sacrifices.
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
dr beep
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

Post by dr beep »

TMD2003 wrote: Wed Jul 07, 2021 8:55 pm We break the cycle of weekly updates for an important announcement!

Salvador Camacho's been busy again with Z88DK and a machine that can't handle sound, colour or UDGs. Unfortunately for my huge push to get ZX80 entries into the competition, it isn't for the ZX80. But fortunately for the equally huge push to get a double-digit number of entries for the ZX81... you know the rest.

Snail Maze is a demake of the game that was built into the Sega Master System until some kid(d) called Alex kicked it out again, and it takes up almost all of the expanded ZX81's memory. Imagine how long that'll take to load on real hardware. Good job we have emulators, isn't it?

Image
I do a full screen maze in 1K…. PATHMAZE
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TMD2003
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

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Cramming a full-screen maze into 1K is extremely impressive. I think it's well beyond the scope of any Crap Games Competition! Then again, I might have said much the same about Chromatrons Attack!...

Meanwhile:

END OF WEEK 27:

27... it's a number that keeps coming up in my life numerous times. Born on the 27th, lived at house number 27 for 18 years until earlier this year, watched 31 years' worth of F1 in which that number is still indelibly associated with Ferrari in the 1980s and early 1990s, despite Nico Hülkenberg's efforts to claim it as his won. And it's a perfect cube on top of all that.

Week 27 has seen only the one game submitted, Snail Maze, ripped from the original Sega Master System's memory, translated by Salvador Camacho into C and dumped on the ZX81, which is surprisingly adept at handling it.

The next target I have for this year is 37 entries, which would equal three previous competitions - those of 2001, 2006 and 2009. Then, the ultimate goal for the year can be tackled - will it be possible to make a Cassette 50 out of the Spectrum, ZX81 and ZX80 entries, and maybe those for the SAM Coupé (that I haven't had yet!) and the Jupiter Ace (of which I have one)? QL and Z88 entries continue to be very welcome, but cassettes don't feature on those machines. So I'll need closer to 60 entries for that.

Can it be done? I'll do the reviews, you lot make the games. Crack on!
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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TMD2003
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

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END OF WEEK 28:

Just the one game - though it was quite significant in that it points the finger in a different direction as to who will be hosting next year's competition. For the 128K Spectrum (or a 48K model with an AY add-on): Zombie Dice by name, rather un-crap by nature, another product of Andy Jenkinson and his seemingly never-ending wellspring of creativity.

I look forward to repaying Andy next year with a new torrent of Crap Games of my own...
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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TMD2003
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

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"And there was much rejoicing", as if the Knights of the Round Table were forced to eat Sir Robin's minstrels:

Salvador Camacho has been busy again, writing in C, running it through Z88DK and producing a ZX81 machine code game that resembles a type-in from 1983 but which runs faster than anything ever found in the pages of Sinclair Programs. This one appears not to be a clone of an existing game. It's called Wall of China - and no, it's not Breakout by a different name.

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It's a great day for my tenure of the CSSCGC: I've equalled the record for the number of ZX81 entries in a year, which was set in 2004 during the late Jim Langmead's hosting of the competition - it was the first year ZX81 entries were ever seen, and one of the contributions was my utterly magnificent Advanced Horseshoe Magnet Simulator. I've heard from Salvador that he's got another game in the works, so unless that's for the ZX80 (which I suppose it could be), the record will be broken some time in August. Double figures is certainly possible and I'd like it to be probable. ZX81 programmers, you know what to do. Mush!
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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TMD2003
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Re: The comp.sys.sinclair Crap Games Competition 2021: 25th edition extravaganza!

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END OF WEEK 29:

Another week with something in it, but also, it was once again only a single entry. I've started wondering if I should still do the weekly round-ups seeing as they're more for the benefit of both this forum and the QL Forum which don't get every single entry announced immediately (ZX81/80 entries here, QL entries on the latter, fairly obviously) but I've done this for more than half the year so I will continue until the bitter end.

Hence, what I have to remind you about - if you didn't just scroll up and see the post above - is that this week's entry is Wall of China, another Z88DK-compiled effort for the 16K ZX81 by Salvador Camacho.

Next time I post one of these updates, I'll have another year on the clock. How many more there will be to come after that is anyone's guess, but I'd like to think there'll be one more, given how many ideas I have for next year's competition...
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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