New ZX81 Games

General games-related topics
Moggy
Posts: 1720
Joined: Wed Jun 18, 2008 2:00 pm

Re: New ZX81 Games

Post by Moggy » Mon Feb 04, 2019 8:16 pm

dr beep wrote:
Mon Feb 04, 2019 1:39 pm
Definitely the ZXPAND-routine. Tested it on EO with ZXPAND.
Works without, so I need to rewrite that part.
Thanks for quick fix. :D

All is good now Johan and the game is very enjoyable even for some one who plays as bad as me!

dr beep
Posts: 1153
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

Re: New ZX81 Games

Post by dr beep » Mon Feb 04, 2019 10:35 pm

Moggy wrote:
Mon Feb 04, 2019 8:16 pm
dr beep wrote:
Mon Feb 04, 2019 1:39 pm
Definitely the ZXPAND-routine. Tested it on EO with ZXPAND.
Works without, so I need to rewrite that part.
Thanks for quick fix. :D

All is good now Johan and the game is very enjoyable even for some one who plays as bad as me!
I needed a different way to combine reading ZXPAND and keyboard together.
This method is short and working. I might use it as default when I can code both ways of movement.

dr beep
Posts: 1153
Joined: Thu Jun 16, 2011 8:35 am
Location: Boxmeer

New ZX81 Games : GAME 56 in 1K hires

Post by dr beep » Fri Mar 01, 2019 11:07 pm

Name of Software: Solitaire
Author: Johan "Dr Beep" Koelman
Release Date: 01/03/2019
Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K hires

Description:
The classic game of Solitaire now in 1K hires
Solitaire.png
Download link (if available for download):
solitaire.p
(740 Bytes) Downloaded 12 times
Commercial / Public Domain / Freeware / Other - please specify? Freeware

Controls:
R = Start new game
Q = Up
A = Down
O = Left
P = Right
Z = select pin

Source:
Game_56 Solitaire.pdf
(89.89 KiB) Downloaded 14 times

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