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.p to tape?

Posted: Sat Mar 12, 2022 10:59 pm
by Vorticon
Hi.
What is the best way to transfer a .P file to physical tape?

Re: .p to tape?

Posted: Sat Mar 12, 2022 11:07 pm
by salvacam
I have not used any but I know this one to pass P to tzx
With this tool you pass a p file to wav
https://github.com/mcleod-ideafix/zx81putil

Re: .p to tape?

Posted: Sun Mar 13, 2022 1:03 am
by Vorticon
Thanks! I'll give it a try.

Re: .p to tape?

Posted: Sun Mar 13, 2022 8:51 am
by mrtinb
I use this tool, to convert to WAV. http://www.zx81stuff.org.uk/zx81/tapeut ... rview.html

Re: .p to tape?

Posted: Sun Mar 13, 2022 3:07 pm
by Moggy
This is simpler, just make sure the app and the P or ZX80 O file are in the same directory and just drag the file onto the app for instant wav file.

Works in Eighty One so see no problem with real kit.

Wintzx is very good also.

A lot of these tools are already on the forum and can be found with a quick search. :D

Re: .p to tape?

Posted: Sat Mar 19, 2022 11:16 am
by kpalser
A few months back I added functionality to the ZX81 iOS/iPadOS under the Software section to convert P Files to audio. The suggestions above are probably easier these days given that most of the recent corresponding Apple devices don't have a jack output needing a dongle to plug into the lightning port.

Re: .p to tape?

Posted: Mon Mar 21, 2022 4:54 pm
by Vorticon
Quick update: I found WinTZX to work perfectly under Linux with Wine and was able to create physical tapes of programs without issues.
Thanks to all.

Re: .p to tape?

Posted: Wed Apr 06, 2022 5:58 am
by XavSnap
In Vb81 XuR... SAVE "MYPRG.WAV" will write a the program to Wav format in the same directory.
:oops:
:arrow:

Re: .p to tape?

Posted: Thu Oct 24, 2024 9:43 pm
by netuffgeb
Yes, XuR is the tool with the most needed functions. Thanks to XavSnap for this great software in VB6!
For example:
Hardware settings to 32k RAM
Open virual tape and choose a folder with a p-file.
Decide weather to auto-run or not
After loading, choose Tools/Memory tools then Save memory block.
Offset to 16384 and length also to 16384.
The before selected folder will open in an explorer and write the before selected p-file name like ABCD.ROM
Now open the ROM in Microsoft Visual C++ and delete the end stack and the contents with 00h in steps of 512 bytes.
Save and copy to the SD-card.
After this it is possible to read this file with PSG_E16M32_V201 SD-card reader/sound board for starting and playing for example a game...