Cellular Automata

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GCHarder
Posts: 251
Joined: Sat Dec 14, 2013 7:46 pm

Cellular Automata

Post by GCHarder »

"The Universe of Cellular Automata" by Hardin Brothers, PCResource 09/1989.

This was another article I've had hidden in my archive for years, which I re-
cently rediscovered. Some more interesting programs written in 8086 assembly,
C and Quick Basic. I've included the scans for those interested, the magazine
doesn't seem to be available online anywhere.

The Programs...

"Bushfire" is a simulation of a speading fire.

"Seep" is a simulation of water seeping through rocks.

"Average" is a simulation of a world in which everyone tries to be average.

There was also a "Life" program, in C, which I omitted since it's been done
already.

"Forest Fire" is a simulation of a forest fire I found at Rosetta Code.

All the programs have Standard, CHR$128 and Chroma versions. Tested in emula-
tion only using EO.

Enjoy;

Greg
Screen shots
Screen shots
Average Demo for CHR$128
Average Demo for CHR$128
Average (CHR$128).gif (316.75 KiB) Viewed 3438 times
Average Demo for Chroma
Average Demo for Chroma
Average (Chroma).gif (700.02 KiB) Viewed 3438 times
Attachments
Cellular Automata.zip
Programs and Info
(1014.66 KiB) Downloaded 95 times

Moggy
Posts: 1988
Joined: Wed Jun 18, 2008 2:00 pm

Re: Cellular Automata

Post by Moggy »

Excellent as always Greg, many thanks for this. :D

Fruitcake
Posts: 168
Joined: Wed Sep 01, 2010 10:53 pm

Re: Cellular Automata

Post by Fruitcake »

I've added a link to the program on my Chroma colourised software web page.

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