Search found 2093 matches

by dr beep
Wed Apr 03, 2024 5:55 pm
Forum: GAMES
Topic: Was there ever a good Centipede for the ZX81?
Replies: 11
Views: 5254

Re: Was there ever a good Centipede for the ZX81?

I found a way to code a 1K lowres centipede. Now in the new games section.
by dr beep
Tue Apr 02, 2024 8:30 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 706511

New 1K Game : KILOPEDE

Name of Software: KILOPEDE Author: Johan "Dr Beep" Koelman Release Date: 02/04/2024 Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres Commercial / Public Domain / Free ware / Other - please specify? Freeware Description: A 1K version of CENTIPEDE Kilopede.png EDIT: BUGFIX FOR SHOOTING ED...
by dr beep
Sat Mar 30, 2024 7:58 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 706511

New 1K Games : BUGGERCODE

Name of Software: BUGGERCODE Author: Johan "Dr Beep" Koelman Release Date: 30/03/2024 Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres Commercial / Public Domain / Free ware / Other - please specify? Freeware Description: A 1K version of MICROMOUSE GOES DEBUGGING buggercode.png Download...
by dr beep
Sat Mar 23, 2024 6:04 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 706511

New 1K Game : SOLITAIRE (and extended 1K+ version)

Name of Software: Solitaire Author: Johan "Dr Beep" Koelman Release Date: 23/03/2024 Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres with CHROMA COLOUR AND GRAPHICS possible Commercial / Public Domain / Free ware / Other - please specify? Freeware Description: The classic cardgame in 1...
by dr beep
Mon Mar 18, 2024 7:55 am
Forum: Development
Topic: Enhanced ARX True High Resolution Display Driver
Replies: 53
Views: 8799

Re: Enhanced ARX True High Resolution Display Driver

Great read, now I need to take a look at the code.
by dr beep
Tue Mar 12, 2024 7:38 am
Forum: ZX BASIC
Topic: 7Eh near end of REM
Replies: 4
Views: 1326

Re: 7Eh near end of REM

Why would you edit machinecode? You should always place new versions of your code over the line, but better code outside the ZX81 and built a .P from that. In this way you can use much more of the RAM, like printerbuffer, sysvar and no loss of bytes for line nimbers and lengt or start of machinecode.
by dr beep
Mon Mar 11, 2024 11:12 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 706511

New 1K Games : HRLBS

Name of Software: HRLBS Author: Johan "Dr Beep" Koelman Release Date: 11/03/2024 Requirements (eg. 1K, 16K, AY Card, Hi-Res Scheme): 1K lowres Commercial / Public Domain / Free ware / Other - please specify? Freeware Description: HRLBS.png Downloadlink: HRLBS.p Source: HRLBS.asm Video https://www.yo...
by dr beep
Sun Mar 10, 2024 10:25 am
Forum: Hardware
Topic: RAM speed issue
Replies: 29
Views: 3642

Re: RAM speed issue

So I've got two partially failed ULAs ... or potentially to be generous, two ULA's that can't perform to the standard where WRX hires graphics will work, even if I was using the original 1k RAM. I think you have bunked why "some" ZX81s did not work with my hiresgames. We wanted to release a tape wi...
by dr beep
Sat Mar 09, 2024 5:51 pm
Forum: Hardware
Topic: RAM speed issue
Replies: 29
Views: 3642

Re: RAM speed issue

I made a simple testprogram out of a game.
HR-test.p
(542 Bytes) Downloaded 31 times

After NEWLINE you will see 16 hires lines (well more, but also lines with zero)

First line 1 and 1
spaceline
Second 2 and 2
spaceline
Third 4 and 4
etc....

So you can see which bit are set by your computer.
by dr beep
Sat Mar 09, 2024 5:40 pm
Forum: Hardware
Topic: RAM speed issue
Replies: 29
Views: 3642

Re: RAM speed issue

Closer look at the picture

First thought:
The text is ok, but some bits are
somehow set.

The best thing you could have is a simple
display with just 1 (adjustable) value and see how that display appears.