Search found 3267 matches

by Moggy
Mon Mar 28, 2016 9:47 pm
Forum: Development
Topic: first working example from Boriel’s ZXBasic Compiler, finally
Replies: 12
Views: 8101

Re: first working example from Boriel’s ZXBasic Compiler, finally

I am not the brightest technically but this particular emulator uses the Zonx ports which I suspect are different to the quicksilva ones. Also remember to set the "unreal" option in the menu or some of the envelopes won't sound at all. I find that this is the only emulator usable(for the ZX81)for tr...
by Moggy
Wed Mar 23, 2016 3:03 pm
Forum: Development
Topic: ZXpand bandwidth?
Replies: 19
Views: 5546

Re: ZXpand bandwidth?

V2.5 is available for testing HERE . I think there is an issue relating to commander but as I only have half-working ZXpands myself it's difficult to diagnose. Of course it might be the fact that my ZXpands need servicing... :lol: C @ Charlie Does this new burst rate mean I finally get to hear Dark...
by Moggy
Mon Mar 21, 2016 4:45 pm
Forum: Development
Topic: ZX Printer Belt
Replies: 139
Views: 87673

Re: ZX Printer Belt

Cannot comment on your first example but speaking as a former Makita(not Mikita as in the ad) service centre owner, the second example will not work as it is far too stiff for this application. But maybe these then: http://www.aliexpress.com/item/Black-Rubber-Speed-Control-Drive-Timing-Belt-54-Teet...
by Moggy
Mon Mar 21, 2016 4:41 pm
Forum: Development
Topic: ZX Printer Belt
Replies: 139
Views: 87673

Re: ZX Printer Belt

This is an upside though I have about forty rolls of ali' paper left thus making me the biggest ZX paper stockist in the world!! :lol: Flog it on eBay (one roll at a time as R@RE, one last roll remaining, low start price...) and you may make enough money to retire :lol: Still all slightly tongue in...
by Moggy
Mon Mar 21, 2016 4:15 pm
Forum: Development
Topic: ZX Printer Belt
Replies: 139
Views: 87673

Re: ZX Printer Belt

@mrtinb Cannot comment on your first example but speaking as a former Makita(not Mikita as in the ad) service centre owner, the second example will not work as it is far too stiff for this application. Should the whirring clanking mess that was the ZXprinter ever find a belt making saviour it will t...
by Moggy
Thu Mar 10, 2016 4:30 pm
Forum: Hardware
Topic: Early ZX81 ULAs
Replies: 5
Views: 2320

Re: Early ZX81 ULAs

Can confirm the CPU is the Franco-Italian one as I have had one or two over the years and checked their source at the time, may still have one somewhere in the spares box.
by Moggy
Wed Mar 09, 2016 4:34 pm
Forum: Emulators
Topic: New version emulator ZEsarUX-4.0
Replies: 45
Views: 20952

Re: New version emulator ZEsarUX-4.0

Andy Rea wrote:I will try it out when I get a moment, sadly I have neglected the life black box over the last year or so
I thought the street lights hadn't gone dim in a while! :lol:
by Moggy
Wed Mar 09, 2016 3:21 pm
Forum: Emulators
Topic: New version emulator ZEsarUX-4.0
Replies: 45
Views: 20952

Re: New version emulator ZEsarUX-4.0

Just one more note on this on Cesar's thread: for the high fidelity of the "Unreal" AY option, credit is due to the Unreal Speccy project, and to Yerz for making me aware of it :) I would stress though that in this emulators implementation the unreal option only makes the AY sound as it would on a ...
by Moggy
Tue Mar 08, 2016 10:24 am
Forum: Emulators
Topic: New version emulator ZEsarUX-4.0
Replies: 45
Views: 20952

Re: New version emulator ZEsarUX-4.0

Here is Olofsons latest w32 version of his emulator which I hope he doesn't mind me putting here and for those with the knowledge of these things perhaps something can be learned for their own emulator development,also a link to the emulator which I'll remove if I've been too presumptuous . http://r...
by Moggy
Mon Mar 07, 2016 10:46 pm
Forum: Emulators
Topic: New version emulator ZEsarUX-4.0
Replies: 45
Views: 20952

Re: New version emulator ZEsarUX-4.0

@ Andy Eriks emulator now fully AY functional as far as your trio of programs go. The problem as far as I can make out is that he includes a feature for the AY called "unreal". I found that when it's switched it off to give standard ZONX output the AY reproduction is not 100% switch it on and the AY...