Search found 2093 matches

by dr beep
Sat Aug 13, 2011 4:17 pm
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

Re: New game 1K Hires : Blocky

For the diehards, here is the source of blocky with comments.
by dr beep
Fri Aug 12, 2011 9:46 pm
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

Re: New game 1K Hires : Blocky

yerzmyey wrote:Aaaah, so the mystery has been solved: I used 16K config too.
Interesting bug.
I like the bug because it shows that it is a true 1K game.
by dr beep
Fri Aug 12, 2011 6:10 pm
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

Re: New game 1K Hires : Blocky

yerzmyey wrote:Aaaah, so the mystery has been solved: I used 16K config too.
Interesting bug.
No, explanable!

Dfile is set BEFORE the HIRES-screen and in 16K expanded and so creating the error.

Error was created by reading inaccessable RAM in 1K which was there in 16K.
by dr beep
Fri Aug 12, 2011 2:37 pm
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

Re: New game 1K Hires : Blocky

Perhaps with this???
by dr beep
Fri Aug 12, 2011 2:34 pm
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

Re: New game 1K Hires : Blocky

yerzmyey wrote:Again something strange - I try to land on lower platforms but most of times it's "flying through" them and fall down.
Is it normal?
The strange thing is that at home I have the same problem, but at work it works like a charm where the program is exactly the same
(started from my USB-stick).
by dr beep
Fri Aug 12, 2011 1:25 pm
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

Re: New game 1K Hires : Blocky

New BLOCKY.P
by dr beep
Fri Aug 12, 2011 11:13 am
Forum: GAMES
Topic: New game 1K Hires : Blocky
Replies: 17
Views: 14194

New game 1K Hires : Blocky

Here is my tribute to the 30th anniversary of the ZX81

BLOCKY!

The game has
- Hires and Lowres in 1 screen
- 200 Pixellines
- Hiscore

Controls
5 = Left
8 = Right
Space = Start new game

Hiscore is set on 3081, the 30th anniversary of the ZX81!
by dr beep
Wed Aug 10, 2011 7:55 pm
Forum: GAMES
Topic: Working on a new game in 1K Hires : preview
Replies: 1
Views: 2721

Working on a new game in 1K Hires : preview

Not ready (jumping to platforms is missing) so not playable, but you can see the hires working

Controls 5 8

Space = restart
by dr beep
Mon Aug 08, 2011 10:06 pm
Forum: GAMES
Topic: New game in 1K Hires: Wiwo Dido,the case of Mazeddy's Castle
Replies: 21
Views: 14977

Re: New game in 1K Hires: Wiwo Dido,the case of Mazeddy's Castle

Hello,

here is the new version.

It took me a while, but I managed to add a second keypress-check.

Besides QAOP also 5678 works!
Also some more delay added to keypresses.

I couldn't make the Dfile at the end.
by dr beep
Mon Aug 08, 2011 11:41 am
Forum: GAMES
Topic: New game in 1K Hires: Wiwo Dido,the case of Mazeddy's Castle
Replies: 21
Views: 14977

Re: New game in 1K Hires: Wiwo Dido,the case of Mazeddy's Castle

Dr Beep: probably You already know, but just in case: games for ZX81 have to be small, so there is no place for "Redefine" in 1K games. Instead people release several version (2 or so) with different sets of keys. Of course when time allows. I am rearranging the code and trying to find some room fo...