Search found 990 matches

by siggi
Tue Nov 07, 2023 8:59 am
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 687192

Re: New ZX81 Games

Cubimaze works as expedted and does not crash ... But GOL starts and creates a blanc inverted screen in 2 steps? First leaving corners, Yes the clear corners? NO If so then game loads ok. And then pressing a key (latest version NEWLINE/SPACE) gives the cursor? And THEN setting a colony with Z gives...
by siggi
Mon Nov 06, 2023 9:27 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 687192

Re: New ZX81 Games

Cubimaze works as expedted and does not crash ...
by siggi
Mon Nov 06, 2023 7:23 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 687192

Re: New ZX81 Games

Which other of your games uses the same sysvars? I would like to check whether it runs on my ZXNU ..
by siggi
Mon Nov 06, 2023 4:29 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 687192

Re: New ZX81 Games

dr beep wrote: Mon Nov 06, 2023 3:48 pm Only ROM-call made is a6e to copy the screen.
The code of Bigbang rom and Sinclair rom is identical at that location.

Siggi
by siggi
Mon Nov 06, 2023 2:46 pm
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 687192

Re: New ZX81 Games

Same like my real Zeddies:
Settings2.jpg
Settings1.jpg
by siggi
Mon Nov 06, 2023 11:57 am
Forum: GAMES
Topic: New ZX81 Games
Replies: 381
Views: 687192

Re: New ZX81 Games

GOL-Bugfree Works on EO (V1.23), but not on my ZXNU (>64K ram, Bigbang ROM).
Crashes after pressing 'Z'

Siggi
by siggi
Fri Mar 24, 2023 11:14 am
Forum: ZX BASIC
Topic: "Inline" BASIC Extensions
Replies: 31
Views: 23813

Re: "Inline" BASIC Extensions

using 21 LPRINT C$(1 to 2); is easier. Then the machine code can fetch PRINTABLE(!) characters from printer buffer (address 16444....) and the length of the basic code does not need to be calculated to call the machine code (line 20). A single number X can be passed to m/c using RAND X and fetch th...
by siggi
Tue Mar 21, 2023 10:08 am
Forum: ZX BASIC
Topic: "Inline" BASIC Extensions
Replies: 31
Views: 23813

Re: "Inline" BASIC Extensions

if LPRINT is terminated by ';' NOTHING is printed
by siggi
Tue Mar 21, 2023 9:45 am
Forum: ZX BASIC
Topic: "Inline" BASIC Extensions
Replies: 31
Views: 23813

Re: "Inline" BASIC Extensions

Hi Greg nice demos :) Maybe the subroutine's interface to the machine code can be done more easily using LPRINT ; if printable characters need to be passed to m/c. Instead of poking the characters into the machine code: 21 POKE L+1, CODE C$(1) 22 POKE L+3, CODE C$(2) using 21 LPRINT C$(1 to 2); is e...
by siggi
Sun Aug 14, 2022 11:55 am
Forum: Sinclair Misc
Topic: IF I would write a book about coding a 1K ZX81.....
Replies: 11
Views: 10169

Re: IF I would write a book about coding a 1K ZX81.....

What style of writing would you like? For instance I could write it as telling my story or just like a manual explain how to get most out of 1K Maybe the structure could be like the ZX81 BASIC Manual? It is well done to learn BASIC. And to learn C, the same structure was used: https://forum.tlienha...