Search found 250 matches
- Wed Mar 28, 2018 12:37 am
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: 1K Real Chess for ZX80
Yes, I think that the problem was about the strange ROM, since I never saw such behaviour. Regarding the board orientation is not an easy thing since various logic about pawn and castling etc, but I'll put in the todo list. What anyway I can do now is providing a version in which the black is starti...
- Tue Mar 27, 2018 12:23 pm
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: 1K Real Chess for ZX80
The en-passant should be properly managed: as said just double-step on first move of every pawn allows it. Easy to test various combination with this "flexible" version moving appropiately both sides. Also manual moves are checked for legality, with the only exception for castling in which there is ...
- Mon Mar 26, 2018 8:41 pm
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: 1K Real Chess for ZX80
I tested the en-passant and it is working. The way is the usual one: you take the piece you want to move and put it in the destination square! If it happen to discover a strange situation (this or another) please report it and I'll investigate! Good to know that alfa-beta version is stronger! Anyway...
- Sat Mar 24, 2018 2:43 pm
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: 1K Real Chess for ZX80
So, here it is: the flicker free release of 1k real chess for ZX80. Hope is working! 8-) Attached there are 2 versions; one using alfa/beta pruning on 4 ply, the other quiescence search on 3-5 ply (I've still to merge of the two capabilities). Both are still without initial move logic and full optim...
- Fri Mar 23, 2018 6:05 pm
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: 1K Real Chess for ZX80
Then will be easily done!
This weekend I'll post new version!
This weekend I'll post new version!
- Tue Mar 20, 2018 7:03 pm
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: ZX80 porting of Super Micro Chess 1K
So, the good news seems that the engine logic is working!
Regarding the move input I didn't change, and last time yourself preferred the "flicker" version! If the ROM is bugged can it be corrected there? This weekend I'll try again on my ZX80. I'll try to ask also the opinion of Paul.
Regarding the move input I didn't change, and last time yourself preferred the "flicker" version! If the ROM is bugged can it be corrected there? This weekend I'll try again on my ZX80. I'll try to ask also the opinion of Paul.
- Sun Mar 18, 2018 11:50 pm
- Forum: Development
- Topic: 1K Real Chess for ZX80
- Replies: 92
- Views: 35610
Re: ZX80 porting of Super Micro Chess 1K
It took me more than I originally tought but here there the first version of the 1K Real Chess for ZX80 !! Just the flexible verison, still not optimized and without openiing logic, but hope it's working. A big thanks to Paul Veltjens for the real HW support and Paul Farrow for the recursive step-ov...
- Thu Mar 01, 2018 8:56 am
- Forum: Emulators
- Topic: ZEsarUX 6.1 BETA
- Replies: 8
- Views: 7548
Re: ZEsarUX 6.1 BETA
viewtopic.php?f=3&t=2408&p=27499&hilit=port+53#p27499
- Sat Feb 24, 2018 1:16 am
- Forum: Emulators
- Topic: ZEsarUX 6.1 BETA
- Replies: 8
- Views: 7548
Re: ZEsarUX 6.1 BETA
I tried time ago the telnet debugging interface, but was not so confortable... But seems this emulator is anyway always full of surprises!! :D I've to understand how to use it... do you know if there is a tutorial for this zx-debugger? Hope can work with my beloved fasmg compiler!... In the meantime...
- Wed Feb 21, 2018 1:08 pm
- Forum: Emulators
- Topic: ZEsarUX 6.1 BETA
- Replies: 8
- Views: 7548
Re: ZEsarUX 6.1 BETA
ZesarUX is a great emulator. The only area it really needs improvement is debugging: it seems that all the facilities are there but the user interface is not very "approcheable"... Maybe creating an extension for this fantastic editor https://code.visualstudio.com/docs/editor/debugging , or similar ...