Search found 2076 matches
- Sun Mar 10, 2024 10:25 am
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
So I've got two partially failed ULAs ... or potentially to be generous, two ULA's that can't perform to the standard where WRX hires graphics will work, even if I was using the original 1k RAM. I think you have bunked why "some" ZX81s did not work with my hiresgames. We wanted to release a tape wi...
- Sat Mar 09, 2024 5:51 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
I made a simple testprogram out of a game.
After NEWLINE you will see 16 hires lines (well more, but also lines with zero)
First line 1 and 1
spaceline
Second 2 and 2
spaceline
Third 4 and 4
etc....
So you can see which bit are set by your computer.
After NEWLINE you will see 16 hires lines (well more, but also lines with zero)
First line 1 and 1
spaceline
Second 2 and 2
spaceline
Third 4 and 4
etc....
So you can see which bit are set by your computer.
- Sat Mar 09, 2024 5:40 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
Closer look at the picture
First thought:
The text is ok, but some bits are
somehow set.
The best thing you could have is a simple
display with just 1 (adjustable) value and see how that display appears.
First thought:
The text is ok, but some bits are
somehow set.
The best thing you could have is a simple
display with just 1 (adjustable) value and see how that display appears.
- Sat Mar 09, 2024 5:08 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
- Fri Mar 08, 2024 3:11 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
AFAIK Berzerk is pseudohires
- Fri Mar 08, 2024 2:07 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
I can tell you exactly what value must be read but not ATM.
Tonight earliest.
I WROTE THE GAME
Tonight earliest.
I WROTE THE GAME
- Fri Mar 08, 2024 1:43 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
The lowres display is ok, problem is in the hiresdisplay.
- Fri Mar 08, 2024 1:42 pm
- Forum: Hardware
- Topic: RAM speed issue
- Replies: 29
- Views: 1522
Re: RAM speed issue
This game is the first to use executable code in upper memory, but that should not be the problem
- Fri Mar 08, 2024 5:41 am
- Forum: Development
- Topic: ZX81, Alternate Register Pair HL' Used By System?
- Replies: 9
- Views: 2553
Re: ZX81, Alternate Register Pair HL' Used By System?
I think it interesting that this detail is conspicuously missing from the ZX81 User Manual, especially when it addresses which registers not to mess with. It doesn't seem like such a minor detail to me. The manual also doesn't mention the use of IX or A' which you can only use in a special way. IX ...
- Thu Mar 07, 2024 6:23 pm
- Forum: Development
- Topic: ZX81, Alternate Register Pair HL' Used By System?
- Replies: 9
- Views: 2553
Re: ZX81, Alternate Register Pair HL' Used By System?
Wow.... a 2015 thread revived!stroebeljc wrote: ↑Thu Mar 07, 2024 6:04 pm HL' is used by the FP calculator when machine code is launched using USR in BASIC. So you need to do what dr beep says and save-and-restore it.
Well if it helps anyone, why not!