Search found 15 matches

by Malcohol
Mon Oct 11, 2010 9:29 am
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

Hi all. Thanks for all the kind comments. 1k MazezaM won in the 1k category of this year's (unofficial) Minigame competition :D http://minigamecompo2010.00freehost.com/ I suspect this is the first time a ZX81 game has had the honour, although the old minigame page is gone so I can't check that for s...
by Malcohol
Thu Jul 22, 2010 9:50 am
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

Shaun_B wrote:Lisa has nearly finished this amazing 1K game - I think she loves and hates it in equal doses.

Regards,

Shaun.
Wow! It's great to hear that someone is enjoying (and frustrated by) my game! :-D

Malx
by Malcohol
Thu Jul 22, 2010 9:49 am
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

> This is another bit of software which I have missed - can I add it to the ZX81 software page at:
> http://www.rwapsoftware.co.uk/zx81/zx81_software.html

Absolutely! Please do :-)

Malx
by Malcohol
Sat Jun 12, 2010 6:53 pm
Forum: GAMES
Topic: QFrogger game
Replies: 15
Views: 50649

Re: QFrogger game

Firstly, great game and impressive coding! BTW, if anyone tries dropping those bytes from the basic program, you need to adjust the target address. Thus, you should replace the 30 by 26, giving: AUTO .DW 0 ; Line number (MSB) .DW USREND - USRBEG ; Line length USRBEG .DB $f5, $d4, ; PRINT USR .DB $1c...
by Malcohol
Sat Jun 12, 2010 2:25 pm
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

I see from other posts on this forum that key layout is important to many ZX81ers. Here's a version supporting QAOP and 5678 (I used the extra space I mentioned above to support them both).

Malcolm
by Malcohol
Fri Jun 11, 2010 11:25 pm
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

> what I did was make each game object have a copy of the (static) data that would normally be found in the sysvars.

Very nice!

> Not useful for a 1K game, I know

Yep, it's far too elegant for 1k programming ;-)

Malcolm
by Malcohol
Fri Jun 11, 2010 1:42 pm
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

> What's the IY trick? The following is a guess from looking at the qfrogger code. There are several Z80 instructions which operate on the address (IY + index), where index represents a value from -127 to 128 (I think). However, as we know you can't safely change IY during user code (except when you...
by Malcohol
Fri Jun 11, 2010 10:51 am
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

> "What can I do with 1K? " Well, I certainly enjoyed the challenge, but it looks like I missed several tricks. I've just taken a look at the source of the very impressive qfrogger and found the following things I could have tried: 1. Better way of putting the code in a basic program (This immediate...
by Malcohol
Tue Jun 08, 2010 2:38 pm
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

Thanks for testing it sirmorris.

BTW, if you get stuck on a particular level, you can skip it by pressing "S". (Believe it or not, I still get stuck on some of my own levels!!!)

Malcolm
by Malcohol
Mon Jun 07, 2010 5:20 pm
Forum: GAMES
Topic: New game: "1k MazezaM"
Replies: 29
Views: 19646

Re: New game: "1k MazezaM"

Sorry about that: "iturbez" not "itubez". Thanks again for your comments :-)

Malcolm