Search found 306 matches
- Tue Jul 06, 2010 5:34 am
- Forum: GAMES
- Topic: New game - The Dancing Demon
- Replies: 5
- Views: 6244
New game - The Dancing Demon
Hi all, I wish to share with all of you my recent zx81 program: a complete version of the famous trs80 game "The Dancing Demon"! dd1.jpg dd2.jpg It comes with sound support through Zon-X sound board and was developed from sources of Galaksija demo by Tomaz Solc. Play it with z81/sz81 emulators for p...
- Thu Mar 11, 2010 5:59 pm
- Forum: Development
- Topic: New game - VIRUS - work-in-progress...
- Replies: 31
- Views: 18898
Re: New game - VIRUS - work-in-progress...
Fantastic game, congratulations for the initiative.
One suggestion: why not include some AY sound effects through the interface ZONX81?
This would not cause any incompatibility with the standard ZX81 and further enrich the game.
Please think about it.
One suggestion: why not include some AY sound effects through the interface ZONX81?
This would not cause any incompatibility with the standard ZX81 and further enrich the game.
Please think about it.
- Wed Jan 06, 2010 2:16 pm
- Forum: GAMES
- Topic: Platform Games for ZX81?
- Replies: 24
- Views: 28186
- Sat Nov 21, 2009 2:07 am
- Forum: Development
- Topic: Creating big REM statements
- Replies: 7
- Views: 6048
Re: Creating big REM statements
I am assuming that you are attempting to POKE the length of the first BASIC line which then would be 16511 and 12. 8192 or 2000h on a ZX81 looks to me like the start of the ROM mirrored. This trick is for TK85 only that has a extended 2Kb ROM at 8192 and is emulated by EO. The length of line to be ...
- Fri Nov 20, 2009 5:59 pm
- Forum: Development
- Topic: Creating big REM statements
- Replies: 7
- Views: 6048
Re: Creating big REM statements
The TK85, a brazilian clone, has this feature and you can try it on EightyOne emulator.
For example, to create a REM line with 480 dots type:
1 REM ..
POKE 16514,224
POKE 16515,1
RAND USR 8192
LIST
This will create a REM line number 2 with 480 dots
For example, to create a REM line with 480 dots type:
1 REM ..
POKE 16514,224
POKE 16515,1
RAND USR 8192
LIST
This will create a REM line number 2 with 480 dots
- Wed Oct 21, 2009 3:54 am
- Forum: Emulators
- Topic: EightyOne and the AY
- Replies: 19
- Views: 22903
Re: EightyOne and the AY
Two games that make use of zonx81:
http://www.zx81.megahospedagem.com.br/f ... cosmic.zip
http://www.zx81.megahospedagem.com.br/f ... unar10.zip
enjoy
Kelly Murta
http://www.zx81.megahospedagem.com.br/f ... cosmic.zip
http://www.zx81.megahospedagem.com.br/f ... unar10.zip
enjoy
Kelly Murta