Search found 471 matches
- Thu Mar 05, 2020 12:54 pm
- Forum: ZX BASIC
- Topic: ZX81X2.ROM - and the big bang
- Replies: 61
- Views: 56900
Re: ZX81X2.ROM - and the big bang
I could maybe see why the Next may have a 16K byte ROM image (that’s the size of the ROM in the memory map), but not a 32K byte ROM image. Unless the ROM file is ZX Spectrum 128K / +2 sized. These machines use bank switching to swap between the top ‘half’ and the ‘bottom’ half of a physical 32K byt...
- Fri Feb 14, 2020 7:36 pm
- Forum: ZX BASIC
- Topic: ZX81X2.ROM - and the big bang
- Replies: 61
- Views: 56900
Re: ZX81X2.ROM - and the big bang
Technical question, is there any way that this could be included to run with the ZX81 emulator on the ZX Spectrum Next?
It looked like I could just switch one ROM image for another but on the ZX Next SD Card the ROM image is 32K.
Regards,
Shaun
It looked like I could just switch one ROM image for another but on the ZX Next SD Card the ROM image is 32K.
Regards,
Shaun
- Wed Jan 15, 2020 1:21 am
- Forum: ZX BASIC
- Topic: Resizing the screen (number of lines)
- Replies: 7
- Views: 6552
Re: Resizing the screen (number of lines)
I found a work-around to what I wanted to do which meant not POKEing anything 
See my new Fruit Machine thread in this sub-forum.
Regards,
Shaun.

See my new Fruit Machine thread in this sub-forum.
Regards,
Shaun.
- Wed Jan 15, 2020 1:01 am
- Forum: ZX BASIC
- Topic: Fruitz - another Fruit Machine-alike clone
- Replies: 2
- Views: 3434
Fruitz - another Fruit Machine-alike clone
Hi, I have "The ZX81 Pocket book" and found a "Fruit Machine" game in there, called "Fruit", though there were some bugs in the symbolic listing. I remade the game therefore fixing the bugs and doing some BASIC crunching for the 1K machine (the listing was 1K but it used things like numbers rather t...
- Tue Jan 14, 2020 11:50 pm
- Forum: ZX BASIC
- Topic: Resizing the screen (number of lines)
- Replies: 7
- Views: 6552
Re: Resizing the screen (number of lines)
Excellent, thanks!
- Tue Jan 14, 2020 10:28 pm
- Forum: ZX BASIC
- Topic: Resizing the screen (number of lines)
- Replies: 7
- Views: 6552
Re: Resizing the screen (number of lines)
Thanks for the link, but there was also a way to do this in BASIC on an unexpanded ZX81 - unless my memory really is failing me.
Regards,
Shaun.
Regards,
Shaun.
- Tue Jan 14, 2020 9:54 pm
- Forum: ZX BASIC
- Topic: Resizing the screen (number of lines)
- Replies: 7
- Views: 6552
Resizing the screen (number of lines)
Hello ZX Fanz, Is there a POKE or some simples BASIC way of reducing the number of lines that can be viewed on a ZX81 screen? I remember some SInclair User 1K "Race car" program that did just this, but much of my collection was either lost to time or destroyed in a garage fire. Thanks in advance for...
- Mon Jan 13, 2020 5:36 pm
- Forum: ZX BASIC
- Topic: Dropout 1K BASIC listing
- Replies: 3
- Views: 3610
Re: Dropout 1K BASIC listing
Thanks for the text listing XavSnap 
Out of interest, how do I use "Xur" text files?
Regards,
Shaun

Out of interest, how do I use "Xur" text files?
Regards,
Shaun
- Mon Jan 13, 2020 1:39 pm
- Forum: ZX BASIC
- Topic: Dropout 1K BASIC listing
- Replies: 3
- Views: 3610
Dropout 1K BASIC listing
Here's Dropout to type in:
Use 1 to move left and 4 to move right.
Happy typing!
Edit: I've added a slightly improved edition of the game for the unexpanded ZX81 which doesn't "flicker" the catcher when you play.
Use 1 to move left and 4 to move right.
Happy typing!
Edit: I've added a slightly improved edition of the game for the unexpanded ZX81 which doesn't "flicker" the catcher when you play.
- Wed Jan 08, 2020 4:06 pm
- Forum: Spectrum BASIC
- Topic: usage of def fn in basic
- Replies: 2
- Views: 15622