Search found 3232 matches
- Fri Mar 29, 2024 1:12 pm
- Forum: SALES
- Topic: Memotech 16K RAM pack - broken connector. ZXPand case? £10 plus p&p
- Replies: 4
- Views: 289
Re: Memotech 16K RAM pack - broken connector. ZXPand case? £10 plus p&p
I remember having to set the dips in a certain way to use with the Alphacom printer if it was used behind the memory module and when using the ZXAS software assembler, though what it was escapes me now.
- Wed Mar 27, 2024 2:36 pm
- Forum: Hardware
- Topic: SD extension on ZXpand+
- Replies: 12
- Views: 248
Re: SD extension on ZXpand+
I found this and thought it might shed some light on your problem.
https://forum.prusa3d.com/forum/origina ... -extender/
https://forum.prusa3d.com/forum/origina ... -extender/
- Wed Mar 27, 2024 1:20 pm
- Forum: Hardware
- Topic: SD extension on ZXpand+
- Replies: 12
- Views: 248
Re: SD extension on ZXpand+
Whilst I know zilch about these things I do know that the spand card slot is one that doesn't detect whether the write protect tab is set on the card and will write to it regardless of position so does it require an extension cable/slot that obeys the same rule?
Again forgive my stupidity
Again forgive my stupidity
- Mon Mar 25, 2024 1:45 pm
- Forum: Software
- Topic: Forth Hints & Tips: Kaleidoscope
- Replies: 11
- Views: 774
Re: Forth Hints & Tips: Kaleidoscope
Hmmm this looks very familiar Kelly!
- Sat Mar 23, 2024 10:11 pm
- Forum: GAMES
- Topic: New ZX81 Games
- Replies: 363
- Views: 682830
Re: New ZX81 Games
I'm a non games player except for things like this and to think your 1k Yahtzee was good this is bloody excellent!
- Sat Mar 23, 2024 2:53 pm
- Forum: Welcome Area
- Topic: Hello from Poulette73
- Replies: 13
- Views: 1229
Re: Hello from Poulette73
Most excellent sir, now the fun begins!
- Fri Mar 22, 2024 10:49 pm
- Forum: Hardware
- Topic: What to do with an unusual ZX81?
- Replies: 7
- Views: 372
Re: What to do with an unusual ZX81?
My own personal view is there are more users than collectors out there, myself included. The kludged ones are still deficient ROM wise and any I have come across over the last forty odd years I have happily rejigged. Improve the bugger and let someone enjoy it as it was meant to be enjoyed without w...
- Fri Mar 22, 2024 5:55 pm
- Forum: GAMES
- Topic: Snake Game - a game written in Forth
- Replies: 3
- Views: 355
Re: Snake Game - a game written in Forth
If like me you make a ton of mistakes when typing in listings then here is the finished product for those who wish just to try it out. I have changed the controls to 5-left 6-down 7-up 8-right as I find them easier than those in the listing. To use load Toddy F79 as normal then enter.. 1 GET SNAKE22...
- Thu Mar 21, 2024 2:01 pm
- Forum: GAMES
- Topic: Snake Game - a game written in Forth
- Replies: 3
- Views: 355
Re: Snake Game - a game written in Forth
Excellent work, Kelly
Something that to the eye looks like BASIC with the speed and smoothness of M/C.
I shall be studying this and will try to work out how it works at the nuts and bolts level and hopefully improve my own feeble efforts.
Something that to the eye looks like BASIC with the speed and smoothness of M/C.
I shall be studying this and will try to work out how it works at the nuts and bolts level and hopefully improve my own feeble efforts.
- Tue Mar 19, 2024 5:17 pm
- Forum: ZX BASIC
- Topic: Strange integer behaviour
- Replies: 11
- Views: 573
Re: Strange integer behaviour
Here are two programs which show how the 8 digit limit can be circumvented using strings.
One simply prints PI to 8192 places (eventually) the other calculates then prints numbers to high powers, a fast emulator is useful here.
An examination of the code may be useful to you.
One simply prints PI to 8192 places (eventually) the other calculates then prints numbers to high powers, a fast emulator is useful here.
An examination of the code may be useful to you.