Search found 697 matches

by XavSnap
Thu Sep 19, 2019 10:22 am
Forum: SALES
Topic: Lardo buys another zeddy
Replies: 13
Views: 420

Re: Lardo buys another zeddy

Hi Lardo,
D726EF46-3B4E-4B0B-AD5A-7F76DA688614[1].jpg
D726EF46-3B4E-4B0B-AD5A-7F76DA688614[1].jpg (36.64 KiB) Viewed 41 times
"JRS" ?
What's daaaat?
by XavSnap
Thu Sep 19, 2019 9:24 am
Forum: ZX BASIC
Topic: [VB81] How to ...
Replies: 3
Views: 66

Re: [VB81] How to save a splash-screen.

Hi, At start-up, the basic SAVE command write the actual screen… Full or empty. To fill (Path) a file with the famous "0/0" or a screen full of spaces… Draw a splash screen on an expended screen (16k ram selected) with the "Easy draw" window. Save the D_File in BIN or SCR format. open the "File expl...
by XavSnap
Thu Sep 19, 2019 8:58 am
Forum: ZX BASIC
Topic: [VB81] How to ...
Replies: 3
Views: 66

[VB81] How to retrieve Hex to a binary.

Hi, You had to convert a text file… form a text data $AA,$BB,$CC... to a binary file. Just create a new text file, and add the code: "mycode.bas" 1 REM [HEX: \ AA,BB,CC ] Save it. Launch VB81, and select the "bas" file in the file explorer to load it. Open the disassembler window, select the right R...
by XavSnap
Thu Sep 19, 2019 5:52 am
Forum: ZX BASIC
Topic: [VB81] How to ...
Replies: 3
Views: 66

Re: [VB81] How to retrieve an ASM listing.

To list an ASM program… Open the "ZxPrinter" window. Print a screen-shoot using the Printer's icon to print the screen. Use the previous help… Type a LLIST. listing10.JPG And open the "Multi-columns" generator O'matic icon. [!!!] listing11.JPG Enter the game listing name and save it. It's ready to t...
by XavSnap
Thu Sep 19, 2019 4:28 am
Forum: ZX BASIC
Topic: [VB81] How to ...
Replies: 3
Views: 66

[VB81] How to ...

[VB81] How to retrieve an ASM listing. Hi, There's any ways to export an ASM code from this emulator: The easy way is to save the Basic program in a text file, using the SAVE"MYASM.TXT" (in HEXA.) or SAVE"MYASM.TXT:D" (in DEC.) listing2.jpg listing3.JPG or open the "ZxPrinter" window, select the "To...
by XavSnap
Wed Sep 18, 2019 2:11 am
Forum: Emulators
Topic: [Vb81] Test release.
Replies: 16
Views: 1080

Re: [Vb81] Test release.

Many thanks Greg, for the support and the bug report.

the new release is now available.
:D


Web site binary download is now update (19/9/19) (4,8 M).
by XavSnap
Tue Sep 17, 2019 8:14 pm
Forum: Hardware
Topic: [RetroPrinter] PrinterToPDF... on my ZX81.
Replies: 5
Views: 207

Re: [RetroPrinter] PrinterToPDF... on my ZX81.

Hi, # Pica Standard matrix for PR90-055 printer # # Matrix is as true as possible (cf PR90-055 documentation) but the position # of the character in the cell could be not exact https://sourceforge.net/p/teoemulator/code/ci/default/tree/system/printer/055/picas.txt Like the Epson mx80, we can't use t...
by XavSnap
Tue Sep 17, 2019 7:56 pm
Forum: Emulators
Topic: EightyOne problem with zip files
Replies: 2
Views: 57

Re: EightyOne problem with zip files

HI,
… using the "tape manager" or the Drag&drop process ?
The 1.9 release seem ok.
by XavSnap
Tue Sep 17, 2019 1:44 pm
Forum: ZX BASIC
Topic: Odd LIST bug/behaviour
Replies: 2
Views: 90

Re: Odd LIST bug/behaviour

HI, Yes, the basic header line length is use to target the line offset, and many REM lines was locked by two 128 tag at 16514,16515. The Nxt_Line variable is update to the line lenght, and don't change while the Inside new/line characters. But, the D_file can be moved in a line 1 REM {34x chars}{N/L...
by XavSnap
Mon Sep 16, 2019 11:57 pm
Forum: Hardware
Topic: [RetroPrinter] PrinterToPDF... on my ZX81.
Replies: 5
Views: 207

Re: [RetroPrinter] PrinterToPDF... on my ZX81.

Hi Rwap, - GP100a : 5x7 Using the 16x8 dots matrix… At least, for the GP100a, we can using 4 blank+ 7 datas+ 5 blanks. Ascii chars : 0 to 127/$7F (standard chars) enclosed in the GP100A_Std.C16 Ascii : 160/$A0 to 223/$DF (alternative chars) enclosed in the GP100A_ALT.C16 GP100a_DotMatrix.zip