Search found 6 matches
- Thu Apr 24, 2025 1:06 am
- Forum: Development
- Topic: Passing values between programs
- Replies: 5
- Views: 462
Passing values between programs
Maybe a bit of an odd question, but I am looking for ways to pass a few bytes between 'chained' programs in Basic on a ZX81 (i.e., when program A load/runs program B from tape). Variables get reset when LOADing, apparently. Are there memory areas that are safe to POKE stuff into in program A and tha...
- Fri Apr 18, 2025 11:28 pm
- Forum: Welcome Area
- Topic: Hi from New Zealand
- Replies: 4
- Views: 913
Re: Hi from New Zealand
... and the RAM. 

- Fri Apr 18, 2025 11:25 pm
- Forum: GAMES
- Topic: New Game Project: Captain on the Bridge
- Replies: 4
- Views: 583
Re: New Game Project: Captain on the Bridge
The intro is mostly scripted, though you get choice on one occasion (so this is possible). After the intro ends, it's up to you to issue the right commands out of 4x4 options. Sometimes there is just one outcome for a command - in other cases, you again get one (or more) choice(s). What's possible a...
- Fri Apr 18, 2025 9:10 pm
- Forum: GAMES
- Topic: New Game Project: Captain on the Bridge
- Replies: 4
- Views: 583
Re: New Game Project: Captain on the Bridge
Yeah, well, zero skill, experience or interest - so not gonna happen. Just want to have some fun! 

- Fri Apr 18, 2025 4:59 am
- Forum: Welcome Area
- Topic: Hi from New Zealand
- Replies: 4
- Views: 913
Hi from New Zealand
Hello everyone, just wanted to say hi from New Zealand. I have had an interest in retro computing for a fair while and now decided to try my hand at my very first 8-bit retro game and chose the ZX81. Have had a career in software development from two decades back, so it was fun going back to the bas...
- Fri Apr 18, 2025 4:57 am
- Forum: GAMES
- Topic: New Game Project: Captain on the Bridge
- Replies: 4
- Views: 583
New Game Project: Captain on the Bridge
Hi everyone, just started writing my first 8-bit retro game, and chose the ZX81 as a platform. As for a genre, you could say 'Space Adventure' maybe - it's set in the Star Trek universe and has dialogue-driven gameplay. (Technically, I had a very first go at the same concept a couple of years ago on...