Its only for windows, dont use Linux or Mac so dont really know for sure!?
However there is BlitzMax for Linux so i suppose the source would compile.
Baggey
Search found 9 matches
- Wed Aug 23, 2023 11:32 am
- Forum: Emulators
- Topic: ZX81 BlitzMax
- Replies: 2
- Views: 6216
- Fri Aug 18, 2023 6:47 pm
- Forum: Sinclair Misc
- Topic: IF I would write a book about coding a 1K ZX81.....
- Replies: 11
- Views: 12284
Re: IF I would write a book about coding a 1K ZX81.....
I know this is a while ago but did you ever finish your Book!?
Would be very interested to Read is your Language German or French?
Kind Regards Baggey
Would be very interested to Read is your Language German or French?
Kind Regards Baggey
- Tue Aug 15, 2023 6:14 pm
- Forum: Emulators
- Topic: ZX81 BlitzMax
- Replies: 2
- Views: 6216
ZX81 BlitzMax
Hi, I have a ZX81 Emulator almost working! :D It has a Fullscreen Mode with no pixel distortion what so ever. When in FullScreen mode you wouldn't know it's an emulator apart from the PC keyboard and Monitor, and the Speed it runs at. It has a full Live Memory fewer in Raster form and Hex. A Maximum...
- Fri Aug 11, 2023 7:50 pm
- Forum: Welcome Area
- Topic: Hi Everyone
- Replies: 15
- Views: 9650
Re: Hi Everyone
Thanks for the Links! So i try and throw a ZX80 Rom in and it dosent work!? Just realized VARS is different and there appears to be no CDFLAG. So does the ZX80 run in FAST all the time ie 65000 instead of the 16000 that the ZX81 does? :oops: Currently searching for descent links on the ZX80 :geek: I...
- Tue Aug 08, 2023 11:16 am
- Forum: Welcome Area
- Topic: Hi Everyone
- Replies: 15
- Views: 9650
Re: Hi Everyone
I trust that you know that /INT is connected to address line A6? And that the display code uses the R (refresh) register in an unconventional manner. This and the circuitry around the /WAIT and /HALT pins are used by the display system. Mark No i didn't know any of this. Could you elaborate in more...
- Tue Aug 08, 2023 11:13 am
- Forum: Welcome Area
- Topic: Hi Everyone
- Replies: 15
- Views: 9650
Re: Hi Everyone
So Finally after the penny drops ive managed to get the DFILE Displaying on Screen. My timing is way off and no interrupts triggering!? i show a quick basic program running and load a game in. My Display isn't working correctly and the aliens aren't dropping to the floor? This could be because im no...
- Mon Aug 07, 2023 12:12 pm
- Forum: Welcome Area
- Topic: Hi Everyone
- Replies: 15
- Views: 9650
Re: Hi Everyone
HALT will fill a line with spaces until next intrupt appeaers at #0038 Right i wondered how when the DFILE read $76 and then another 24 x $76 values how id get the 32 Spaces!? As im doing 16K my DFILE it's always expanded! I check the Values of the DFILE and recalculate when it's changed to another...
- Sun Aug 06, 2023 10:12 am
- Forum: Welcome Area
- Topic: Hi Everyone
- Replies: 15
- Views: 9650
Re: Hi Everyone
.p is just a memorydump to be loaded at #4009. Thankyou for that it worked a treat! shame the .z80 .sna arn't that simple. I want to emulate as much as i can :shock: I too have a ZX Spectrum Emulator ive written :P Another thing ive found strange is the COPY of the shadow ROM. It dosent seem to mat...
- Fri Aug 04, 2023 4:31 pm
- Forum: Welcome Area
- Topic: Hi Everyone
- Replies: 15
- Views: 9650
Hi Everyone
Ive been writing Emulators as a little hobby of mine. I use BlitzMaxNG which is very fast and capable. Ive just made a ZX81 Emulator :mrgreen: and need to know about the .p File format. I can't find anything that gives a break down of the file like loading registers where the program is loaded to an...