Search found 68 matches

by stroebeljc
Tue Apr 30, 2024 6:28 pm
Forum: Hardware
Topic: RAM Packs Alternatives?
Replies: 21
Views: 379

Re: RAM Packs Alternatives?

I have an ZXpand+ and having trouble with wobble all the time. I ask the family not to breath near the table when I use the ZXpand+. Stange we can have so different experiences. Since I touched up each tab on the edge connector with a thin bead of solder, I've had no wobble problems, even with the ...
by stroebeljc
Tue Apr 09, 2024 5:57 pm
Forum: Development
Topic: Why Does The Border Have to Be White?
Replies: 4
Views: 935

Re: Why Does The Border Have to Be White?

I did a bit more work on this, but still have some white bars at the top and bottom on the 60Hz build. The problem is that eliminating the white bars slows gameplay too much. So, here is where I've ended up.
50Hz
New 50Hz.png
New 50Hz.png (3.84 KiB) Viewed 493 times
60Hz
New 60Hz.png
New 60Hz.png (3.33 KiB) Viewed 493 times
by stroebeljc
Fri Apr 05, 2024 11:32 pm
Forum: Development
Topic: Why Does The Border Have to Be White?
Replies: 4
Views: 935

Re: Why Does The Border Have to Be White?

Here is a 60Hz version for those, like me, afflicted with NTSC, including source code (compiled using TASM with NTSC defined). I'm stuck with a white line at the top because of how little processing time is left over for gameplay. Any ideas on how to remove it, if possible?
60Hz.png
60Hz.png (3.81 KiB) Viewed 618 times
by stroebeljc
Sat Mar 30, 2024 3:32 pm
Forum: ZX BASIC
Topic: Tricks in BASIC
Replies: 57
Views: 121673

Re: Tricks in BASIC

I love your suggestions, XavSnap.
You're such a trickster! :twisted:
by stroebeljc
Sat Mar 30, 2024 3:18 pm
Forum: ZX BASIC
Topic: Tricks in BASIC
Replies: 57
Views: 121673

Re: Tricks in BASIC

Hi, In BASIC, after a FAST/SLOW process, an unsightly scrolling can occur when exiting the FAST mode. To avoid this dropout of the screen frame, just add a PAUSE before the SLOW commande: 10 FAST (... your code..) 1000 PAUSE 0 1010 SLOW Have fun. ...and don't forget to add this line if running on f...
by stroebeljc
Mon Mar 18, 2024 2:53 pm
Forum: ZX BASIC
Topic: Strange integer behaviour
Replies: 11
Views: 2713

Re: Strange integer behaviour

Sort of like the calculators of the day.
calc_2.jpg
by stroebeljc
Mon Mar 18, 2024 1:36 pm
Forum: ZX BASIC
Topic: Strange integer behaviour
Replies: 11
Views: 2713

Re: Strange integer behaviour

Internally accurate down to 1/(2^32) ~= 0.0000000002328306437. So, yes, 9 to 10 digits. 32/log2(10)=9.63, to be more precise.
by stroebeljc
Mon Mar 18, 2024 12:17 am
Forum: ZX BASIC
Topic: Strange integer behaviour
Replies: 11
Views: 2713

Re: Strange integer behaviour

The ZX81 is only capable of precision to 8 digits. Thus, the rounding.
by stroebeljc
Sun Mar 17, 2024 5:23 pm
Forum: ZX BASIC
Topic: The PAUSE Bug Explained
Replies: 1
Views: 1176

The PAUSE Bug Explained

The ZX81 "PAUSE bug" Explained After trying to understand the exact nature of the ZX81 ROM PAUSE bug, I decided to write down the observed behavior for anyone interested. I'm sure there are details that others on this forum could add or correct, and I hope this thread can pull them out to be a one-...
by stroebeljc
Wed Mar 13, 2024 5:51 pm
Forum: ZX BASIC
Topic: List Remedy
Replies: 4
Views: 5509

Re: List Remedy

A few final tweaks before moving on to something else. ;)
The project is also available on GitHub.