Search found 38 matches
- Sun Jun 04, 2023 1:53 am
- Forum: Emulators
- Topic: SP-2-ZX81, the new ZX81-emulator for the 48K ZX Spectrum
- Replies: 78
- Views: 1343608
Re: SP-2-ZX81, the new ZX81-emulator for the 48K ZX Spectrum
I woke up this morning with an idea how to alter the display in a way that is closer to the original hardware. This might give a solution for the games with their own IX-intrupt display. This is not a fix in 2 hours, but worth trying. Hi, FYI Interrupts The Z80 has three interrupt modes, selected b...
- Wed May 31, 2023 9:01 pm
- Forum: Emulators
- Topic: EO macOS Port HELP
- Replies: 0
- Views: 4692
EO macOS Port HELP
Hi, EO does not run on the newer True 64-bit Intel macOS, since WINE is only 32-bit. To convert EO Windows C++ project to macOS, you'll need to make several adjustments to ensure compatibility with the macOS platform. Here are some logical steps you can follow: 1) Choose a development environment: S...
- Mon May 29, 2023 11:34 pm
- Forum: Emulators
- Topic: SP-2-ZX81, the new ZX81-emulator for the 48K ZX Spectrum
- Replies: 78
- Views: 1343608
- Mon May 29, 2023 7:51 pm
- Forum: Emulators
- Topic: SP-2-ZX81, the new ZX81-emulator for the 48K ZX Spectrum
- Replies: 78
- Views: 1343608
- Mon May 29, 2023 1:33 am
- Forum: Emulators
- Topic: SP-2-ZX81, the new ZX81-emulator for the 48K ZX Spectrum
- Replies: 78
- Views: 1343608
- Sun May 28, 2023 4:13 am
- Forum: Emulators
- Topic: VB81 Hi-Res Hiccup
- Replies: 9
- Views: 6818
Re: VB81 Hi-Res Hiccup
Hi,
Updated the 'buggy' KB64K Hi-Res file in post #9.
Please report functionality on your rig . . .
Updated the 'buggy' KB64K Hi-Res file in post #9.
Please report functionality on your rig . . .
- Wed May 24, 2023 1:46 am
- Forum: Emulators
- Topic: VB81 Hi-Res Hiccup
- Replies: 9
- Views: 6818
Re: VB81 Hi-Res Hiccup
Hi, I got some demo programs in the "HRG-CARDs-DEMO\QS HRG" folder to function with VB81, but no docs. Therefore, the next challenge is to convert the two WRX files in the following link to QS HRG, that Greg reported earlier, he was able to do. LABEL__64K___16K DFILE_9613->16627 WRX_HIRES_9640->1665...
- Tue May 23, 2023 12:45 am
- Forum: Emulators
- Topic: RAMTOP Anomaly
- Replies: 0
- Views: 4766
RAMTOP Anomaly
Hi,
If RAMTOP is lowered from 32K default, on any emulator, it does not survive loading a .P file, please confirm?
e.g., POKE 16389, 104
_____NEW
_____PRINT PEEK 16388+256*PEEK
_____26624
THX!
If RAMTOP is lowered from 32K default, on any emulator, it does not survive loading a .P file, please confirm?
e.g., POKE 16389, 104
_____NEW
_____PRINT PEEK 16388+256*PEEK
_____26624
THX!
- Mon May 22, 2023 3:16 pm
- Forum: Emulators
- Topic: VB81 Hi-Res Hiccup
- Replies: 9
- Views: 6818
Re: VB81 Hi-Res Hiccup
Greg wrote: > FYI, it is quite simple to use the QS board for hires dev, in lieu of WRX. They have the same resolution unlike Memotech HRG. As I recall all that is > needed is to change the pointer to the WRX dfile to the QS dfile and turn off the WRX display driver. > I've never had problems runnin...
- Sun May 21, 2023 4:18 pm
- Forum: Emulators
- Topic: VB81 Hi-Res Hiccup
- Replies: 9
- Views: 6818
Re: VB81 Hi-Res Hiccup
VB81 Developer, etc., You can use external libraries or API calls to achieve more accurate timing functionality in VB6. For example, you can use the Windows API to call assembly code written in a separate DLL file. Here's a simple demonstration using inline assembly in a DLL and calling it from VB6:...