Search found 2143 matches

by dr beep
Thu May 23, 2024 10:25 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

I altered the graphic for the bag of cement.
Now it is more a bag.

Still thinking about the graphic of dynamite and the guard.
by dr beep
Wed May 22, 2024 9:42 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

Here is a demo for the first 16 levels.

Controls
QAOP
and
R for restart current level
MRM-demo.p
(8.66 KiB) Downloaded 20 times
by dr beep
Wed May 22, 2024 2:41 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

Gun now fully working, bomb is last to do, then all extras like levelnumber etc...
by dr beep
Wed May 22, 2024 1:04 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

To have the gun properly working I need to have the portals working.

Portals now working, now gun blowup portals and bomb is next
by dr beep
Tue May 21, 2024 10:28 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

Bean can now be pushed, 3 messages will be printed
YOU FOUND AN EXIT
YOU DROWNED
YOU FELL IN A HOLE

next: use of gun
by dr beep
Tue May 21, 2024 9:45 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

Bug solved and now working on handling other items (bean, gun, bomb, portals)
by dr beep
Tue May 21, 2024 11:03 am
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

So far items can be taken (keys, oxygen, money, cement)

Movement through water has a bug when moving left.
by dr beep
Mon May 20, 2024 7:12 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

start.png
Left top: levelnumber
Right top: levelcode (still to add)
4 numbers with items of money, keys, air and cement

The levelname

and the level
by dr beep
Mon May 20, 2024 7:08 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Re: Mushroomman ZX81

So far I have taken the compressed levels from the ZX Spectrum and made the read/display routine on the ZX81. I have decided to dived the 188 levels in 2 parts. 100 and 88. The reason is that the compressed levels are built in blocks of 20 levels. At this moment I have movement and I am working on r...
by dr beep
Mon May 20, 2024 7:05 pm
Forum: Development
Topic: Mushroomman ZX81
Replies: 10
Views: 594

Mushroomman ZX81

For years I had the idea to make a ZX81-port of this PC game that was ported to the ZX Spectrum by Hajo Spuunup and improved by me. I already made some hires graphics that I would need to make the game look decent on a uncoloured ZX81. Later I was thinking that the game should run with ANY RAM-pack ...