NOTE TO MYSELF:
The lock on top needs a fix.
Up down swap
Search found 2152 matches
- Mon May 27, 2024 8:26 am
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
- Sun May 26, 2024 10:16 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
Part 1 is ready, after level 100 you get the levelcode for part 2.
- Sun May 26, 2024 12:24 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
Levelcode 101 is shown.
Technically part 1 is done, but some nice screens (start and finish) will make the game complete.
After that ... part2, the next 88 levels.
This also needs some extra coding due to some specific levels.
Technically part 1 is done, but some nice screens (start and finish) will make the game complete.
After that ... part2, the next 88 levels.
This also needs some extra coding due to some specific levels.
- Sat May 25, 2024 10:50 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
Levelcode now working.
Only thing left for part 1:
A screen to display the code for level 101, the first level of part 2.
Only thing left for part 1:
A screen to display the code for level 101, the first level of part 2.
- Sat May 25, 2024 7:57 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
Each level is between 100 and 200 fields in size.
With an average of 150 fields (probably more) this would mean 150x100 = 15.000 fields uncompressed data.
Added to this is around 20 bytes per level as leveltext.
The game and the screen adds too so the data must be compressed to fit the game in 16K.
With an average of 150 fields (probably more) this would mean 150x100 = 15.000 fields uncompressed data.
Added to this is around 20 bytes per level as leveltext.
The game and the screen adds too so the data must be compressed to fit the game in 16K.
- Sat May 25, 2024 7:27 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
- Sat May 25, 2024 6:13 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
- Sat May 25, 2024 6:12 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
Problems level 100 now solved.
So I can focus on levelcode and input mechanism.
So I can focus on levelcode and input mechanism.
- Sat May 25, 2024 1:42 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
Level 100 has a display error, I need to check the ZX Spectrum reading with the ZX81 reading.
This is the last level of part 1.
This is the last level of part 1.
- Thu May 23, 2024 10:25 pm
- Forum: Development
- Topic: Mushroomman ZX81
- Replies: 21
- Views: 870
Re: Mushroomman ZX81
I altered the graphic for the bag of cement.
Now it is more a bag.
Still thinking about the graphic of dynamite and the guard.
Now it is more a bag.
Still thinking about the graphic of dynamite and the guard.