Search found 2084 matches

by dr beep
Sun Apr 28, 2024 8:31 pm
Forum: Development
Topic: WORLDCAFE in development
Replies: 2
Views: 171

Re: WORLDCAFE in development

I took off 1 table and now memory will be enough to code the game.

At this moment I only need to add the AI of the computer
by dr beep
Sun Apr 28, 2024 8:29 pm
Forum: Development
Topic: Gamecoding in machinecode on a ZX81.
Replies: 56
Views: 51988

Re: Gamecoding in machinecode on a ZX81.

The comments say that I can use #4000 to #400B for variables, but the org starts at #4009. Would I start it at #4000 if I wanted to make use of that RAM? Would I leave the rest of this snippet alone for my own game? I assume I could at least use the two bytes with the mem label after initialization...
by dr beep
Sun Apr 28, 2024 11:49 am
Forum: Development
Topic: WORLDCAFE in development
Replies: 2
Views: 171

Re: WORLDCAFE in development

What I was afraid for just happened....

OUT OF MEMORY in 1K.

I am working on solving it but it might end in cutting of a table so @dmitrii, last one added, might lose the table.
by dr beep
Sun Apr 28, 2024 10:41 am
Forum: Software
Topic: Block save / load
Replies: 23
Views: 9823

Re: Block save / load

I had hoped to have a small loader that would allow loading more data in a 1K machine. Now bound on around 949 bytes.
Alas, this routine is way too large to have use in 1K. My optimized model is more effective on a 1K model.
by dr beep
Sat Apr 27, 2024 10:17 am
Forum: Software
Topic: Block save / load
Replies: 23
Views: 9823

Re: Block save / load

This is an interesting thread. Is a long time that I was thinking that in order to fully (at least to the maximum extent) utilize the 1K memory it would be good to have a extremely small piece of code that (also reusing the standard load routines) could load programs. It means that first you would ...
by dr beep
Wed Apr 24, 2024 9:00 pm
Forum: Development
Topic: WORLDCAFE in development
Replies: 2
Views: 171

WORLDCAFE in development

So I am coding my next 1K game for the ZX81. The following persons claimed a country for the game. ; Land Inhabitant ; Netherlands Raymond Wiggers ; Ireland Darren Branagh ; England Gary Hawes ; Wales Laucsap Noslohcin ; France Poulette73 ; USA John C Stroebel ; Germany Jens ; Spain Salvacam ; Portu...
by dr beep
Wed Apr 24, 2024 7:03 pm
Forum: GAMES
Topic: Nationalities needed (claim your name in a game)
Replies: 23
Views: 1036

Re: Nationalities needed (claim your name in a game)

Just 2.5 years ago, i'd vote for russian and R , because i am russian ...Absolutely not sure now :roll: In the original boardgame the russians are a part too and I don't blaim the russian people for a dictators obsession. S for Sweden would do (because i've grown up in Stockholm, Lidingö, and my ZX...
by dr beep
Sat Apr 20, 2024 1:51 pm
Forum: Spectrum BASIC
Topic: how do ATTR and SCREENS work?
Replies: 1
Views: 251

Re: how do ATTR and SCREENS work?

The short answer: RTFM The polite answer: ATTR(Y,X) returns the setting of the colours on that field. So when your last printed character there is a different INK or PAPER then you will get that in return with something like LET A=ATTR(Y,X) SCREEN$(Y,X) can return the printed character there but onl...
by dr beep
Thu Apr 11, 2024 10:31 pm
Forum: SALES
Topic: The ultimate 1K coding book
Replies: 4
Views: 447

Re: The ultimate 1K coding book

Lardo Boffin wrote: Thu Apr 11, 2024 8:17 pm It’s in my basket. Just waiting on adding enough other stuff to get free delivery. :D
You are entitled a free signed copy from me for your review work.
I need to order a few myself including 1 for you.
by dr beep
Thu Apr 11, 2024 7:43 pm
Forum: SALES
Topic: The ultimate 1K coding book
Replies: 4
Views: 447

The ultimate 1K coding book

Now available at amazon. Other country? Just type your land and get your copy https://www.amazon.co.uk/ultimate-1K-coding-book-fully/dp/B0CZS63D14/ref=mp_s_a_1_1?crid=1YHP2KP8J09QD&dib=eyJ2IjoiMSJ9.Zf3YXkWdilGOvOSShrTKMony3BjKvvasFjMJ10FAmZHskFJ0JrxEZBu4GVwvWWD-Z-Ps-u7Ht1EPii59bSHaVr7gSBdjl13j_b2dwR...