Here is a try to implenent an RPG(ish) little game in 1K.
After RUN you have to press 6 or 7 (then enter) to work properly.
In fact this is my first program for the ZX81, so if anybody have some ideas how to further opimize the code (within the 1K limit) please share with me
Similarly as of my experiance the program size limit for the 1K in BASIC (at least eightyone and sz81 emulators which I used) is about 680 bytes (or 820 bytes for the .p file) so is there any techniques which can expand this a little bit i would happy to hear it.
Thx:)
1K ZX81 RPG/Adventure game
Re: 1K ZX81 RPG/Adventure game
To get the most out of 1K you need to use machinecode.
Numbers use less space, you can use printer buffer and a part of the systemvariables as well.
Numbers use less space, you can use printer buffer and a part of the systemvariables as well.
Re: 1K ZX81 RPG/Adventure game
…and nobody knows more about getting the most from 1K than Dr Beep