Rocket Man - Commented Disassembly
Rocket Man - Commented Disassembly
A fully commented disassembly of Rocket Man from Software Farm is now available here allowing you to discover exactly how this classic pseudo hi-res game works.
And using this I have created a conversion of the game for the 48K Spectrum, which can be found here.
The conversion uses the original code re-assembled 16K higher in memory so that it clears the Spectrum's display file. The code has been patched so that whenever the ZX81 display file gets updated its contents are rendered into an equivalent image in the Spectrum's display file. This approach allows the Spectrum to run Julian Chappell's actual code to achieve an experience near identical to the ZX81 original.
A video of the converted game can be found on YouTube.
And using this I have created a conversion of the game for the 48K Spectrum, which can be found here.
The conversion uses the original code re-assembled 16K higher in memory so that it clears the Spectrum's display file. The code has been patched so that whenever the ZX81 display file gets updated its contents are rendered into an equivalent image in the Spectrum's display file. This approach allows the Spectrum to run Julian Chappell's actual code to achieve an experience near identical to the ZX81 original.
A video of the converted game can be found on YouTube.
Re: Rocket Man - Commented Disassembly
Awesome! Now for the '80?
Re: Rocket Man - Commented Disassembly
cool stuff, i'll be taking a look at mazogs and 3dmonster maze too, this work must have took many hours thank you
regards Andy
regards Andy
what's that Smell.... smells like fresh flux and solder fumes...
Re: Rocket Man - Commented Disassembly
A colour conversion of the game for use with a ZX81 and Chroma interface can be found here.
Re: Rocket Man - Commented Disassembly
Hi. Hope you don't mind a thread resurrection. But the links here from the www.fruitcake.plus.com site are all down.
I especially wanted this one:-
http://www.fruitcake.plus.com/Sinclair/ ... ketMan.htm
(The commented disassembly of rocketman.)
As I am looking to code my own zx-81 high res game an this would help. Plus I love rocket man.
I especially wanted this one:-
http://www.fruitcake.plus.com/Sinclair/ ... ketMan.htm
(The commented disassembly of rocketman.)
As I am looking to code my own zx-81 high res game an this would help. Plus I love rocket man.
Re: Rocket Man - Commented Disassembly
The website will be back soon. Please try again every week.
In theory, there is no difference between theory and practice. But, in practice, there is.
Re: Rocket Man - Commented Disassembly
Well i think i have it too
- 1024MAK
- Posts: 5145
- Joined: Mon Sep 26, 2011 10:56 am
- Location: Looking forward to summer in Somerset, UK...
Re: Rocket Man - Commented Disassembly
More info about the site being down here.bivvyfox wrote: ↑Mon Nov 18, 2019 7:01 pm Hi. Hope you don't mind a thread resurrection. But the links here from the www.fruitcake.plus.com site are all down.
Mark
ZX81 Variations
ZX81 Chip Pin-outs
ZX81 Video Transistor Buffer Amp
Standby alert
There are four lights!
Step up to red alert. Sir, are you absolutely sure? It does mean changing the bulb
Looking forward to summer later in the year.
ZX81 Chip Pin-outs
ZX81 Video Transistor Buffer Amp
Standby alert
There are four lights!
Step up to red alert. Sir, are you absolutely sure? It does mean changing the bulb
Looking forward to summer later in the year.