Thanks for that. I compiled it earlier with no problems at all.chernandezba wrote: ↑Mon Mar 27, 2017 3:30 pm
No, it's not difficult. See file INSTALL:
https://sourceforge.net/p/zesarux/code/ ... ee/INSTALL
Becky.
Thanks for that. I compiled it earlier with no problems at all.chernandezba wrote: ↑Mon Mar 27, 2017 3:30 pm
No, it's not difficult. See file INSTALL:
https://sourceforge.net/p/zesarux/code/ ... ee/INSTALL
Try the attached program that should autorun on a real zx80 (someone can check?) and is running fine in both EightyOne and no$zx (v2), but not in ZEsarUX...chernandezba wrote: ↑Mon Mar 27, 2017 12:18 pmSorry but I don't know whay you mean...marste wrote: ↑Sun Mar 26, 2017 1:23 pm PS: don't know if you already know, but seems that for some reason ZEsarUX doesn't reproduce correctly the ZX80 "autostart" trick of Martin "nocash":
Code: Select all
ZX80 Data Field The data field is loaded to address 4000h, and it contains the whole system area, the basic program, and VARS area. Video memory is NOT included in ZX80 files. The system area should contain proper data. The entry at 400Ah defines the end address (used to calculate the file length). Memory at 4028h and up may be misused for whatever purpose. ...
You're welcome!
Thanks for that. I compiled it earlier with no problems at all.
Becky.
Try the attached program that should autorun on a real zx80 (someone can check?) and is running fine in both EightyOne and no$zx (v2), but not in ZEsarUX...tarun.o
This is on a real ZX80, graphics for the squares are wrong and no keys work and no gameplay.marste wrote: ↑Tue Mar 28, 2017 7:33 pmTry the attached program that should autorun on a real zx80 (someone can check?) and is running fine in both EightyOne and no$zx (v2), but not in ZEsarUX...tarun.ochernandezba wrote: ↑Mon Mar 27, 2017 12:18 pmSorry but I don't know whay you mean...marste wrote: ↑Sun Mar 26, 2017 1:23 pm PS: don't know if you already know, but seems that for some reason ZEsarUX doesn't reproduce correctly the ZX80 "autostart" trick of Martin "nocash":
Code: Select all
ZX80 Data Field The data field is loaded to address 4000h, and it contains the whole system area, the basic program, and VARS area. Video memory is NOT included in ZX80 files. The system area should contain proper data. The entry at 400Ah defines the end address (used to calculate the file length). Memory at 4028h and up may be misused for whatever purpose. ...
Yes, yes, just a test!
This is on a real ZX80, graphics for the squares are wrong and no keys work and no gameplay.
I assume this is just a graphics test?
It does start on ZEsarUX. You only have to go to Settings->Display-> Real video:On