I was a bit worried after 'Bob's 8 bit blog' went silent... I'm glad to see that BOB IS BACK
@Bob, in the spirit of the 8-bit blog you started some years ago, would you consider publishing the source code of your game with some explanation? That would probably be the best way I could learn from a master Z80 programmer.
In any case, congrats, and looking forward to the next game.
SHROOMS - New 16K ZX81 game
Re: SHROOMS - New 16K ZX81 game
My output has been somewhat light of late, but doing two ZX81 games last year was pretty good - Steps is a great game.bru65pag wrote: ↑Mon Dec 27, 2021 4:43 pm I was a bit worried after 'Bob's 8 bit blog' went silent... I'm glad to see that BOB IS BACK
@Bob, in the spirit of the 8-bit blog you started some years ago, would you consider publishing the source code of your game with some explanation? That would probably be the best way I could learn from a master Z80 programmer.
In any case, congrats, and looking forward to the next game.
Eek! You wouldn’t want to see the source to Shrooms - it was written on and off over a number of years, and so is really quite a mess as I kept forgetting how it worked.
Melkhior’s is next - that’s another multi-year development which needs finishing, so long as my ageing laptop holds out!
Re: SHROOMS - New 16K ZX81 game
Looks like another great effort. I'll try it out shortly. Thanks for all your hard work.
Re: SHROOMS - New 16K ZX81 game
The intro screen is especially good... great stuff.
Zeddy: ZX80, ZX81/ZXpand, TS1000/ZXpand, TS1500/Zxpand+,Printer
Speccy: 48k, +, +2, +3, TS2068, "Bare Metal" Pi, Next KS2, IF1/Microdrives/Vdrive/Light Gun/VGA-Joy
QL: Minerva/QL-VGA/Custom PSU
C5: 24v, LiFE battery, Disc brakes
Speccy: 48k, +, +2, +3, TS2068, "Bare Metal" Pi, Next KS2, IF1/Microdrives/Vdrive/Light Gun/VGA-Joy
QL: Minerva/QL-VGA/Custom PSU
C5: 24v, LiFE battery, Disc brakes