lol...yeah....we could make top line a Fancy HiRes Snake for the Title...ha
Have u got a link 2 any more detailed ZX81 Memory Maps?
I've just got the Original ZX81 Manual...
Search found 14 matches
- Mon Oct 16, 2017 8:32 am
- Forum: ZX BASIC
- Topic: ZX81 SNAKE GAME
- Replies: 16
- Views: 11537
- Mon Oct 16, 2017 4:02 am
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Re: Loading/Editing/Saving .p files..?
lol av jst noticed a redundant line in the prog....
- Mon Oct 16, 2017 3:50 am
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Re: Loading/Editing/Saving .p files..?
oh yes sir morris av only noticed now how it converted my snake game(with help fron Xav) 700 PRINT AT 9,10;"%Y%A\::%S%I%L%L%Y\::%C%A%N%T" AND V=10;AT 11,4;"%Y%O%U\::%F%E%L%L\::%I%N\::%T%H%E\::%D%A%M\::%D%I%T%C%H" AND V=10;AT 9,9;"%Y%A\::%D%A%F%T\::%B%A%S%K%E%T" AND V=11;AT 11,4;"%Y%O%U\::%A%T%E\::%Y...
- Sun Oct 15, 2017 11:49 am
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Re: Loading/Editing/Saving .p files..?
Cool sirmorris...
obviously cant convert INV/G chars but I can live with that.
so atm I'm using a combo of Notepad++,ZXTOOL,ZXTEXT2P & EightyOne...
I'm also on the Whisky 2day so i'll try them all out inc. ZX-IDE when I have a less Fuzzy Head lol
Cheerz
Coggie
obviously cant convert INV/G chars but I can live with that.
so atm I'm using a combo of Notepad++,ZXTOOL,ZXTEXT2P & EightyOne...
I'm also on the Whisky 2day so i'll try them all out inc. ZX-IDE when I have a less Fuzzy Head lol
Cheerz
Coggie
- Sun Oct 15, 2017 10:46 am
- Forum: ZX BASIC
- Topic: ZX81 SNAKE GAME
- Replies: 16
- Views: 11537
Re: ZX81 SNAKE GAME
Hmmm....its starting to get a bit messy lol theres not any noticable increase in speed using D_FILE method is there... and because DF method is manipulating memory directly...it would be better to start over & code All in MC...but the project was really meant to see if it was possible to program a P...
- Sat Oct 14, 2017 8:44 pm
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Re: Loading/Editing/Saving .p files..?
I tried looking for a Python Plug-in for Notepad++ that could open&convert .p files to txt but alas...didn't find one...
- Sat Oct 14, 2017 8:29 pm
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Re: Loading/Editing/Saving .p files..?
Using Notepad++ then a batch file to convert in.txt to out.p using zxtext2p.exe I got the the multiple statements on 1 line like on the Spectrum.... SCREENSHOT.png it runs but...it doesn't execute PRINT "WORLD" and if you edit line it still gives a Syntax Error... But Hey....got to try these things ...
- Sat Oct 14, 2017 2:53 pm
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Re: Loading/Editing/Saving .p files..?
Cheerz sirmorris.... will have a spy at those and see... Even if the LIST Command on the ZX81 was same as Speccy I would feel more at home...you could keep scrolling threw your prog unitl Break-Space ye know....oh ye also on Speccy keypresses repeated eh...but I'll try those Utils & see it I figure ...
- Sat Oct 14, 2017 11:46 am
- Forum: ZX BASIC
- Topic: Loading/Editing/Saving .p files..?
- Replies: 28
- Views: 18483
Loading/Editing/Saving .p files..?
Hi everyone...
Is there a utility I can use to write ZX BASIC .p files then load them from the eightyone emulator instead of typing my code directly in the emulator?
Cheerz...
Coggie.
Is there a utility I can use to write ZX BASIC .p files then load them from the eightyone emulator instead of typing my code directly in the emulator?
Cheerz...
Coggie.
- Sat Oct 14, 2017 11:16 am
- Forum: ZX BASIC
- Topic: ZX81 SNAKE GAME
- Replies: 16
- Views: 11537
Re: ZX81 SNAKE GAME
Ye Xav I knew about using the logic commands (NOT,OR, AND) to save memory...just wasn't sure if it took less clock cycles to process... Also I knew about direct String printing instead of using $'s... I will have a look at using D_FILE instead of Printing...I'm sure it will be faster...I just need t...